• AbsolutelyNotAVelociraptor@sh.itjust.works
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    27 days ago

    Oh gee! I wonder why is this happening?!

    I guess we’ll never know!

    Anyway, let’s release another copy-paste game at 90€/$ with 50€/$ in dlcs and another collector edition with some plastic toy for 300!

            • finitebanjo@lemmy.world
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              26 days ago

              Ah nah that’s just because I make it my mission to piss off tankies. You’ll see downvotes on all kinds of comments like “Human Rights should be upheld”, “Cake is always welcome”, or “Google shouldn’t own an advertisement monopoly” not because they oppose the message but because they regularly go through my comment history. (And tankies also do kind of oppose those messages sometimes).

    • Sonotsugipaa@lemmy.dbzer0.com
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      27 days ago

      90€ + 50€ • DLC? Isn’t that too little for the poor record-profit industry titans with budgets in the billions and nonsensical brand loyalty all over the world?

      • AbsolutelyNotAVelociraptor@sh.itjust.works
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        27 days ago

        We need to keep the games affordable so they can spend some money in the microtransaction hell that is our store and that is basically mandatory if you want to keep up the pace with the other players in the pvp mode of the game (the only one available, because we removed local modes since we believe that playing with friends doesn’t make you want to spend on lootboxes is not as fun as playing with randos

      • Tollana1234567@lemmy.today
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        27 days ago

        originally i was going to get the first swsh in the generation plus a switch at the time, no thank you, based on how the game came out and what the company, gamefreak said will happen to the future games. 300-400$ switch, +60+15 dlc+ nintendo related services, and storage.(im underestimating some of the costs)

    • NutinButNet@hilariouschaos.com
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      27 days ago

      Collectors editions don’t even include physical items anymore. At least you got something cool to keep. Now it’s some worthless download you get once and never again.

      I still have those cheap night vision goggles from one of the Call of Duty editions. They’re subpar quality but still pretty cool.

        • Bronzebeard@lemmy.zip
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          26 days ago

          At least 10 years ago there were some interesting AAA games, even with those problems. Now they they charge that shit for remasters and rehashes.

          Hasn’t been a non indie game I was excited about in years.

        • LainTrain@lemmy.dbzer0.com
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          26 days ago

          Yes, but today’s industry problems are way different than collector’s editions with that, of anything that feels quaint enough to peak my curiousity

  • nman90@lemmy.world
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    27 days ago

    Less money to buy games, cost of games go up, quality still crap, riddled with micro transactions. Why buy a game when it comes out when you can wait to buy it on a sale while you play your backlog and by the time you buy the game it will be the best version because they had time to fix it up, almost never to the degree it should be but still the best it’s going to get

    • Lfrith@lemmy.ca
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      27 days ago

      What stands out most from the article is that the 18-24 demographic has a 25% drop off compared to other groups with a 5% drop off.

      Not a great sign for the future if cut backs isn’t simply due to deciding to be fiscally responsible, but overall money problems for every day expenses.

      Reporter Rachel Wolfe concluded that contributing factors to dropped spending included a difficult job market, student loans, and a particularly high credit card delinquency rate among those aged 18 to 29.

  • ThrowawayOnLemmy@lemmy.world
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    27 days ago

    Not just Gen Z lol. People don’t have money, games are a luxury, luxuries are the first to go when you need to stretch your cash. Not that complicated.

    • FiveMacs@lemmy.ca
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      27 days ago

      I have money for games…but NONE of it is going to any company that makes me scream AAAAA…or when they charge 40+ for a game. screw em.

      even their 100$ trash at 95% off…hell no. that’s even worse cause you know the game is extra shit.

      all my money goes directly to Indy devs. games are actually fun, made with passion and they don’t try to screw me every chance they get. I stopped with big title garbage like 6-7 years ago. never going back.

      this mentality even applies to all my shopping. I don’t buy crap anymore and I wish more people would do the same.

  • normonator@lemmy.ml
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    27 days ago

    Modern games fucking suck. Start making good shit if you want people to buy them.

    Also fuck the useless malware anticheats. Do it server side if you want to be even mildly effective or fuck off.

    • 0li0li@lemmy.world
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      27 days ago

      Playing indie games only until so-called AAA get their shit together, if ever . . .

      • normonator@lemmy.ml
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        27 days ago

        I miss the the Battlefield 3-4 days for large scale shooters. Everything since has been complete trash. Battlebit is terrible, it’s not even similar.

        I’m not going to get that kind of game from an indie developer unfortunately. If it happens I’ll be there.

    • Nosavingthrow@lemmy.world
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      26 days ago

      What? You don’t want to play another indie rogulile/meta-commentaty rpg? How about a ‘deep’ story that they plagiarized from a kids’ show?

  • ushmel@piefed.world
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    27 days ago

    They’re spending their time scrolling. The GenZ equivalent of television. GenZ is also getting older. The median age is over college graduate age. They’re simply working more or doing other things besides video games. Not everyone is a Paradox gamer. I’m sure the GenZ Paradox gamers, PC gamers, and FPS/sports enthusiasts are all still buying the same games. But the people growing out of it might buy 1-2 per year and play ~10 hrs per month. The “youngest GenZ” is about 13 years old now.

    • Ashtear@lemmy.zip
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      27 days ago

      Setting aside how unusual it is for overall spend to decrease in this age cohort (I encourage people to read the WSJ report linked in this article), this is the only comment here that hits on the most newsworthy part of this. Video games have been recession-resistant for decades, but now we’re seeing it as a leading category for cutbacks. Even though gaming is a low-cost hobby, zoomers have found alternatives, and that surely includes F2P games.

      While trends haven’t been great for a while now, this is the most alarming data I’ve seen yet for the traditional gaming market. I feel like I’m gonna blink and there’s going to be a generational divide like there is with baseball.

    • NuXCOM_90Percent@lemmy.zip
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      27 days ago

      Exactly.

      The Internet forgets it constantly and shitty slop farms like modern day vice love to ignore it:

      Call of Duty isn’t just competing with Fortnite. They are both competing with Andor and the NFL and mr beast and Subway Surfers and so forth. Also dating but genz is extra genz about that.

      Its a tale as old as time itself. Once you have disposable income you have responsibilities. Some people insist “games aren’t as good as they used to be because I didn’t spend 500 hours playing Final Fantasy 29 over and over again”. Others are unable to respond because they slept wrong and tweaked their neck.

      Other outlets (including both Aftermath and Remap which are ACTUALLY the gaming news parts of the good vice…) have talked about this ad nauseum. Kids, generally, aren’t buying even 50 dollar games. They are playing f2p shit on their phones or playing fortnite or roblocks which are also both f2p games. And the spending for those is generally not tracked alongside the GTAs and the like.

      Like, we all shit on Sony for their horrific mismanagement and their quest for a live service game (and cheer that they aren’t as bad as microsoft, I guess?). But… there is a reason for that. That might not be what us olds want to play (I actually like some live service games but whatever…). It is more conducive to what people who still have time to spend money on gaming want. Which is ALSO why there is such a big push for “collector’s editions” and “limited re-releases” so that the olds who don’t have time to play will still buy a 200 dollar cartridge they’ll never use.

      • ushmel@piefed.world
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        26 days ago

        I’m not a gaming stats expert but if they don’t track the mobile and f2p game spend with the general gaming spend, then that’s kind of a bogus stat to draw the article’s conclusion from. Most “mobile gaming” people I know spend more money on those games than I do on Steam with an incredibly long backlog of games I’ll never play.

        • NuXCOM_90Percent@lemmy.zip
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          26 days ago

          Bingo. And now you understand why most outlets haven’t really been saying this and it is mostly the slop farms like modern day waypoint (although,Ana Valens is one of the scabs who walked after vice removed all mention of the christofacists attacking video games storefronts).

          Spending is indeed down all over. But when you are actively ignoring a lot of data (because most analyst groups don’t get access to roblox corp’s revenue charts), those categories “drop” a lot harder.

  • brucethemoose@lemmy.world
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    27 days ago

    From my perspective as a millennial, people are running out of time and energy too.

    Like, I know a couple, both working, no kids, avid and techy gamers who know to play stuff like KCDII, yet they mostly plop down for YouTube at the end of the day. A VG or longer form TV is too draining, and too long.

    • ifmu@lemmy.world
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      26 days ago

      For me, I didn’t have the mental energy. At a previous job, I was so mentally strained working 8 hours nonstop on highly mentally taxing tasks that even if I wanted to play a game, it felt like a chore rather than something I can enjoy or wind down to. Even if I had the time, since I do other stuff outside of work.

      The strange thing is, when I work I have the money but not the time nor energy to justify buying games to sink time into. When I don’t work I have the time and energy but not the money to justify paying $80-$100 on a game I probably won’t play as much as I think otherwise.

      I’ve in recent years looking more into reviews and such to weigh in whether or not I want to buy the game in the first place. Compare that to years prior when I could look at a trailer or short snippet and get a good idea of what the game has to offer. Now I’m more weary of grindy game mechanics and predatory micro transactions.

  • Mark12870@lemmy.world
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    27 days ago

    I also didn’t really buy many games until I had proper salary. 🤷🏻‍♂️ Some of gen-Z are still pretty young and they are just poor students…

  • Tudsamfa@lemmy.world
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    26 days ago

    Judging by the comments, reading the article seems to be a lost art. Here’s the image for y’all:

    It’s very specifically about 18-24 year olds, compared to last year, with video games seeing the steepest decrease.

    You can stop complaining about games being soulless, unless you want to claim that wasn’t a problem last year. Well, you can, but it’s unrelated then. Compared to last year, this age group has felt the need to cut back at everything more so than anyone else.

    Here’s the thread mentioned in the article. Suspected reason is restarting of student loan payments and difficult job market.

    • Bronzebeard@lemmy.zip
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      26 days ago

      We’re headed for a crash, and the junior positions are the first ones that CEOs think they can replace with LLMs (they can’t but that will take a few years to bite them in the ass)

    • Ephera@lemmy.ml
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      26 days ago

      To be fair, the kids are just a pretty good indicator of where this whole boat is headed. Someone who’s been adulting for a while probably has savings and is willing to burn some of those to keep doing the hobby they like, especially when they’re invested with hardware or friendships that exist through gaming.

  • RememberTheApollo_@lemmy.world
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    27 days ago

    They don’t come out with original work that gets people interested and/or they enshittify the franchise. If GreatGame was good, we’re on GreatGame VI with microtransactions, paid skins, fortnite play, no immersive single player campaign, and ads with no real change to anything else.

  • reksas@sopuli.xyz
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    26 days ago

    there are also almost no new games worth even looking at anymore. There are some, but they are quite rare

  • Phelpssan@lemmy.world
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    27 days ago

    Like others said, it’s not just Gen-Z.

    Funny enough, the main reason I’m spending far less is not the shitty economy, but rather the gaming industry’s push to kill physical copies.

    I used to buy a lot of physical games at full price because they would be much harder to find later on, but if I’m forced to go with a digital copy this is no longer an issue, so I just let them sit on my wishlist until they’re massively discounted.

  • Jo Miran@lemmy.ml
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    27 days ago

    Why buy a new game when you have no money and your backlog will take years to go through?

  • rockettaco37@lemmy.world
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    27 days ago

    Could it be that the economy fucking sucks?

    Nope, clearly it’s our fault for not just going out and buying stuff.