• lustrate@lemmy.zip
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    11 days ago

    Unfortunately those pesky live service games that have the most player counts are disproportionately represented in that 10%.

    • cmnybo@discuss.tchncs.de
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      11 days ago

      They tend to require installing a rootkit on your own computer. I wouldn’t buy them even if they did support Linux.

      • qqq@lemmy.world
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        11 days ago

        Wonder if they can build on top of eBPF? I think Windows is trying to implement it too

      • dil@lemmy.zip
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        10 days ago

        I have a console for those, just never liked them on pc, feels wrong to install them when I have other options for mouse and keyboard play that I would avoid with a controller

    • Rothe@piefed.social
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      11 days ago

      The correlation between people playing those games and not giving a fuck about digital privacy is probably huge.

  • barnaclebutt@lemmy.world
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    11 days ago

    Which I’m sure is much higher than windows games working on windows. Proton is awesome for old games.

  • xytaruka@lemmy.world
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    11 days ago

    Switching to linux had me cold turkey league of legends im a healthier happier person now.

    • sibachian@lemmy.ml
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      11 days ago

      the real cold turkey was Riot killing linux support last year. Seems like there wasn’t enough linux players at the time for them to walk back that decision.

      • gusgalarnyk@lemmy.world
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        10 days ago

        Dota 2 took 2k+ hours from my life. Loved every minute lol. Welcome aboard, it’s not healthier but I’d argue it’s better :D

        • shrugs@lemmy.world
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          10 days ago

          10.000 in lol, 1.000 in dota, currently. I feel you. On the other hand, haven’t watched tv in 12 years

          • gusgalarnyk@lemmy.world
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            10 days ago

            Honestly not missing much lol. There’s like 1000 hours of good TV content in total out there IMHO.

  • Deestan@lemmy.world
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    11 days ago

    The stereotype is of the haughty Linux user, but fuck me all I ever see in these discussions is Windows users being belittling assholes.

    • VampirePenguin@midwest.social
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      10 days ago

      We tend to come off as haughty when Windows users show up demanding help and being insulting while having put in zero work on understanding their own problem.

    • Naia@lemmy.blahaj.zone
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      9 days ago

      I’ve seen so many Windows users come out of nowhere to shit on Linux when gaming comes up. There was the whole thing where a bunch of alpha testers got banned on Ashes of Creation a few weeks ago and the discord just had like half of people in their discord throwing hate around.

      Also accusing Linux users of being cheaters… as if game cheats are made for Linux.

    • rhabarba@feddit.org
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      11 days ago

      IBM killed OS/2, because they hate end users. IBM has a long history of making great end user products (awesome keyboards, great laptops, still good software) only to sell them to the highest bidder. All IBM execs can see are penguins with suitcases full of dollar bills. OS/2? End users loved it, but it didn’t run on mainframes. Killed. The Model M keyboard? End users loved it, but it was too durable, so it did not guarantee many sold units (because why would anyone buy a new Model M while the old one is still good?) -> rebranded as Unicomp and left to rot. (Typing this on a Unicomp PC122, but that’s a different story.) Thinkpads? Ah well, those are expensive. And they aren’t mainframes. Sold to the Chinese because ugh! End users! Lotus (SmartSuite, Notes)? Nice to have, but nope, too many end users. Ugh! End users!

    • thelittleblackbird@lemmy.world
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      11 days ago

      Ummmm sure?

      I don’t want to start that extremely old flame war of native VS jit code but…

      Proton is not an emulation, it is a translation to native code, and while it has some drawbacks (more memory usage, more time at start up to compile things) it can unlocks a lot of potential when the hw support new capabilities, this is the reason that some dx10 games run faster on Linux…

      • KubeRoot@discuss.tchncs.de
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        11 days ago

        I might be wrong, but I don’t think proton is either? It’s running x86 instructions either way, wine just provides a way to load it from the windows executable and library formats, and together with proton they provide implementations of windows libraries for those executables to use.

        • thelittleblackbird@lemmy.world
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          11 days ago

          As far as I know for the new Vulkans layers and dx12 implementation there is a “translation layer” from the old dx implementation to the most updated one. This is the main reason why old games runs faster on Proton than in w7 for the same hw. Even if they were designed for w7 specifically.

          Last time I checked this was done during the booting of the game, but i have to admit this was time ago and it could have been changed.

          • Buddahriffic@lemmy.world
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            10 days ago

            It is a translation layer, but the bit you added “to native code” sounds like you’re misunderstanding what translation layer means.

            Games use a collection of APIs (DirectX is a set of APIs, but there’s others to handle offer operations like network access and such) to interact with OS functionality, and also receive communicarion back from the OS (the windows message loop). Proton and wine are implementations of those APIs that translate the API calls to their equivalent in linux, as well as setting up their own message loop that translates messages from the linux kernel and UI system into their windows equivalent before sending them to the registered windows messaging loop functions.

            A simple example would be if a function header in windows looks like int32 SomeFuncWin( int64 index, char* name ), but looks like int32 SomeFuncLinux( std::string name, int64 index ), then the translation would be something like:

            int32 SomeFuncWin( int64 index, char* name ) {
            std:string TranslatedName( name );
            return SomeFuncLinux( TranslatedName, index );
            }

            So it doesn’t change/translate any of the code of the program itself, it just provides the environment that behaves exactly like a windows environment by translating the “hey could the OS do this for me?” requests from windows to linux. Note that not all translations are that simple, there might need to be more processing on the values, missing arguments might need to be filled in, irrelevant arguments ignored, sometimes data needs to be translated to another format, etc.

            The speed ups can come from improved efficiency in the underlying implementations (which Vulkan has, as I understand even using a translation layer from DX to Vulkan in windows can result in better performance) or having fewer services running in the background.

            • thelittleblackbird@lemmy.world
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              10 days ago

              You are partially right, I was fast and sloppy and I gave the impression all is jitted and it is not the reality.

              The part of the translation is fine. However there are parts that are compiled beforehand (shaders for example and I can recall something about arm or other architectures, not sure now). And this is a crucial point of the extra performance, because some parts can be ported to more updated/efficient implementations, not because there are less services in the background.

        • bufalo1973@piefed.social
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          11 days ago

          I guess most of the process is just using a wrapper to translate the call to a Windows library to the equivalent call to a Linux library.

          • KubeRoot@discuss.tchncs.de
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            7 days ago

            I think most of the work is in the fact that there often isn’t an “equivalent call”, and it can be quite a lot of code to make it work. One funny thing is the whole esync-fsync-ntsync issue, where synchronization is done differently on Linux and on windows, and translating it was a big performance hit, and difficult to do accurately. If I understood correctly, esync, fsync and ntsync were a series of kernel patches implementing additional synchronization code in the kernel, with ntsync actually replicating the windows style.

    • cynar@lemmy.world
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      11 days ago

      I’ll take compatible.

      Most people game on windows. It’s monolithic nature also means that they will mostly encounter the same bugs.

      Linux has a wider base of functionality. A bug might only show up on Debian, not Ubuntu.

      End result, they spend 60% of their effort solving bugs, for 2% of their base. That’s not cost viable.

      Compatibility means they just have to focus on 1 base of code. All we ask is that they don’t actively break the compatibility. This is far less effort, and a lot easier to sell to the bean counters.

      Once Linux has a decent share, we can work on better universal standards. We likely need at least 10% to even get a chance there.

    • SaharaMaleikuhm@feddit.org
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      11 days ago

      Oh, yeah? I have a super niche German adventure game from 2004 that I can’t get up and running. But then it also won’t work on at least Win7 and up (I tried). I can’t even get that running on an XP virtual machine. This game has become my nemesis.

      • Deestan@lemmy.world
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        11 days ago

        See if you can trick Ross Scott into playing it. :) He has near infinite patience for forcing old games to run, and a skilled network to lean on.

    • yeehaw@lemmy.ca
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      11 days ago

      Where’s my hype the time quest? I tried and it was a huge pain in the ass and I couldn’t fully get it working.

    • bilgamesch@feddit.org
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      10 days ago

      I actually enjoy Battlefield 1 + 5 very much, and they killed it with their anticheat shenanigans. I am still salty about this.

      Fuck EA.

  • kinther@lemmy.world
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    11 days ago

    The only games I’ve struggled with are those with codecs that are not distributed with Proton. Installing GE-Proton solved it.

    99.99% of games on Linux unlocked.

      • Electricd@lemmybefree.net
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        11 days ago

        From their readme:

        Things it contains that Valve’s Proton does not:

        • Additional media foundation patches for better video playback support
        • AMD FSR patches added directly to fullscreen hack that can be toggled with WINE_FULLSCREEN_FSR=1
        • FSR Fake resolution patch details here
        • Nvidia CUDA support for PhysX and NVAPI
        • Raw input mouse support
        • ‘protonfixes’ system – this is an automated system that applies per-game fixes (such as winetricks, envvars, EAC workarounds, overrides, etc).
        • Various upstream WINE patches backported
        • Various wine-staging patches applied as they become needed
        • NTSync enablement if the kernel supports it.
  • 1984@lemmy.today
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    11 days ago

    For me its 100% of games, but sure, havent tried all games that exist…

      • arararagi@ani.social
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        11 days ago

        Yeah, and these are biggest ones, Fortnite, LoL, Valorant… They are in that 10% but they are the biggest, so at least people like me that don’t play them should just make the jump already.

      • gusgalarnyk@lemmy.world
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        10 days ago

        This keeps getting repeated as a blanket statement and it irks me a bit. More than half of the top ten most played games on steam on any given day work. There’s a small handful of games that don’t work that fit into the competitive multiplayer genre and an even smaller handful that are actually popular.

        To be clear, I’m not irk’ed with you, just that this myth that gets passed around a lot hasn’t caught up to reality.

        Top games by player count by daily players (numbers are peak in 24 hrs)(skipping anything that doesn’t qualify as competitive multiplayer):

        1. CS 2 - ✅ - 1.4 mil
        2. BF 6 - ❌ - 413k
        3. Dota 2 - ✅ - 761k
        4. Pubg - ❌ - 620k
        5. Arc Raiders - ✅ - 322k
        6. Apex Legends - ❌ - 155k
        7. War Thunder - ✅ - 78k
        8. Delta force - ❌ ✅ (work around exists) - 182k
        9. Marvel rivals - ✅ - 83k
        10. Dead by Daylight - ✅ - 66k
        11. Naraka: Bladepoint - ✅ - 120k
        12. Rust - ❌ (some servers do work though) - 130k

        ✅ Top 20 total - 2.83 mil ❌ Top 20 total - 1.5 mil (including Delta force)

        Idk. Having just crunched the numbers I guess it’s fair to warn people about some borked Anti-Cheat games but I wish people would caveat by saying the majority of games people play even in the competitive multiplayer scene work. And it’s only going to get better i’d argue, although games like bf6 being a recent launch that didn’t work is a bummer. As the percentage of Linux users climb they’ll be increasingly incentivized to find a solution.

        League isn’t on here, that would skew the numbers pro-windows.

        • PieMePlenty@lemmy.world
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          10 days ago

          The green tick may give the impression that the game runs just as well on Windows. In reality, there have been issues with CS2 on linux recently. Even though its officially supported, It may look like Valve doesn’t have good enough testing to actually ensure that. I tried it on Fedora KDE with wayland and nvidia and it crashed after one match (if not in the middle of it). Similar issues have been reported on the issue reporting repo. It may be an Nvidia+Wayland issue again (like there have been so many times before).

          • gusgalarnyk@lemmy.world
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            10 days ago

            I was going off of protondb. I can’t vouch for each game on the list’s exact state on any given day, only that according to everyone who ranks on the website it’s native or gold.

            Apex Legends worked on Linux every year except this one. League I’m told dropped support only recently (in the last couple of years). Like, idk man, there’s ups and downs to this data, but the point is not all competitive multiplayer games don’t work on Linux and seemingly the majority do based on steam and protondb data.

      • Saryn@lemmy.world
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        11 days ago

        Out of curiosity, is this something that can be circumvented by playing in a Windows VM?

        • ftbd@feddit.org
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          10 days ago

          No, that was my setup for some time. KVM with PCI-e passthrough to pass the entire GPU to a windows VM. Worked great, until EAC started banning me for using a VM.

    • yeehaw@lemmy.ca
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      11 days ago

      Interesting. I beat hollow knight on my Linux desktop years ago. And I’m currently playing through silksong on my steam deck. And you’re right. I’ve never seen this lol.

    • panda_abyss@lemmy.ca
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      11 days ago

      Really the thing that does not work for Linux gaming is when you have a high dpi display. So many games render the UI wrong.

      I don’t know if they work correctly on Windows either.

      • Yttra@lemmy.world
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        11 days ago

        I played through and 100%'d Silksong entirely on Linux. The only issue I had was that the native Linux version had buggy controller support causing phantom inputs, and didn’t activate rumble at all (like the original Hollow Knight).

        I normally play everything through Proton-GE by default and didn’t realize the game was initially installed as native. Forcing GE installed the Windows version and it was flawless all through the final boss.

        (In short, definitely a skill issue)

        • Buddahriffic@lemmy.world
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          10 days ago

          Yeah, I can say that covers most of the “troubleshooting” I’ve had to do with games that don’t work. I usually go in thinking “uh oh, maybe it’s time for me to have to check a bunch of proton versions, this will be a pain” only to see that it’s trying to run it natively and switching to proton at all resolves any issues.

          The only other thing that comes to mind is that I use dvorak and something about the way keyboard layouts are handled means it tries to “preserve” the bindings when I switch layouts in game, so it keeps the messed up QWERTY keys but dvorak layout even when I switch (and can tell it’s switched from typing things like in chat). Most games let me rebind the keys so I just need to go through the bindings, hitting the key currently bound each time as if I was using QWERTY and it rebinds. Though I suspect that due to the “preserve the layout” behaviour that keyboard input is handled specially by proton and maybe I can tweak settings to get the desired behaviour (ie, changing layouts in game means I want the bindings to change).

    • aGlassDarkly@piefed.zip
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      11 days ago

      This may be the first time I haven’t fallen into the subset of “everybody.”

      Everything I want to play runs using Linux/proton. It seems like the only things that have trouble are things I’d never consider even installing, let alone running.

      • Cethin@lemmy.zip
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        11 days ago

        I was watching a video about extraction shooters and it mentioned a F2P Chinese one. I wasn’t that interested in it, but I wanted to give it a try to see what it was doing differently. It didn’t run though, because almost all Chinese games have kernel-level AC. I figure it’s not a big loss. I own EfT, and I’ve got other extraction shooters to play, especially ARC Raiders now.

        That was the last time, and the only time in a very long time, that a game I tried to play didn’t just work.

        • FauxLiving@lemmy.world
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          11 days ago

          ARC Raiders is what I’d be playing even on Windows.

          An extraction shooter where there is a common enemy creates a lot of spontaneous cooperation. People are still dangerous, but seeing a person isn’t a life or death situation like in EfT.

        • aGlassDarkly@piefed.zip
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          11 days ago

          kernel-level AC

          This sounds like they did you a solid by not working. I’ll have to look up this genre of shooter, though; not something I’ve heard of before. I tend to be too easily annoyed for anything that isn’t single-player or local co-op these days, although some part of me still remembers some MMOs though rose-colored nostalgia glasses.

          • Cethin@lemmy.zip
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            11 days ago

            I pretty sure I wouldn’t have enjoyed it as much as EfT or definitely not ARC Raiders, but I still wanted to see what they decided to do differently. Yeah, they probably saved me some time.

        • ftbd@feddit.org
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          10 days ago

          I’m curious, does EFT work on Linux now? I had a workaround with a windows VM years ago, but the anti-cheat decided that was evil one day and wouldn’t let me play anymore

          • Cethin@lemmy.zip
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            10 days ago

            I got Single Player Tarkov working, but it was a pain in the ass. I think vanilla multiplayer won’t, but it’s been quite a while since I tried.

      • Electricd@lemmybefree.net
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        11 days ago

        You’re the exception

        Most people play the same 3 FPS games that don’t run on Linux. They’re probably not the type of people that would use Linux but hey, some might

  • python@lemmy.world
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    11 days ago

    I finally switched to Linux just a few days ago when upgrading my laptop’s SSD, and so far I have only opened minecraft to see how it runs - extremely smoothly, even though I could not figure out how to make use the Nvidia GPU. I’d say it runs noticeably better on Linux than it did on Windows.

    • Frenchgeek@lemmy.ml
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      11 days ago

      Unless it has changed recently, I think most distros default to running on the Nvidia GPU all the time: Switching back and forth doesn’t always work. (Or at least, that’s how my laptop run with Manjaro)

    • 0ops@piefed.zip
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      11 days ago

      I’ve heard that there’s some older windows games that don’t run in newer versions of Windows but do run in proton

        • JesusChristLover420@lemmy.sdf.org
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          11 days ago

          Right, but you realise that’s a reverse engineered version of the game? The original can’t be played on Windows. One glorious project to save a beloved game is a noble endeavour, but the same cannot be done for all the Windows games like it that cannot be played anymore. Spore is barely playable these days.

          • rhabarba@feddit.org
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            11 days ago

            Right, but you realise that’s a reverse engineered version of the game?

            The source article we’re commenting on here largely argues that Linux is only halfway decent for gaming because of Wine, a reverse-engineered version of the Windows ABI/API. Are reverse-engineered versions a valid point or not?

            • JesusChristLover420@lemmy.sdf.org
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              11 days ago

              Wine is not an emulator. It’s a translation layer, which enables running the original software. Linux with Wine supports old windows games better than new windows does. In the next few years we’ll reach the point where Linux can play more games than Windows can, and it may already be here.

              • rhabarba@feddit.org
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                11 days ago

                Wine is not an emulator.

                I know that Wine zealots use that as a meme, but please note that I haven’t said it was. (Not that it mattered for the users anyway.)

                In the next few years we’ll reach the point where Linux can play more games than Windows can

                Citation needed.

    • Truscape@lemmy.blahaj.zone
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      11 days ago

      True, but getting us privacy-concious folks to use any version of windows, even the most palatable (Enterprise IOT LTSC, which is impossible for an individual to acquire through official channels) is a hard sell. I’m still only using Win10 IOT LTSC for VR game support, but I’m just biding my time. Already switched all of my other devices off windows.

      • BCsven@lemmy.ca
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        11 days ago

        I think its more that you stated the obvious. Like saying 100% of Linux Appimages run on Linux. The reason to move from Windows, or one of them, is MS using telemetry and screen capture and other bloat that ruins the gamiglng experience due to processing power needed, you move that to a Linux machine and there’s no background garbage running.

        For example my machine had dual boot, at idle windows was using 6% of processing power to do nothing. On Linux it was 0 to .5% to idle.

        With windows updates I have to delete Ai.exe and Ai.DLL from the office folders or randomly ai starts hogging resources even if I have no office apps in use. Just a terrible user experience.

        • Cethin@lemmy.zip
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          11 days ago

          They stated the obvious, which didn’t add to the conversation, and also was wrong. There are a number of older games that just do not work on modern Windows. Frequently they work through WINE/Proton just fine though.

        • FreedomAdvocate@lemmy.net.au
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          11 days ago

          at idle windows was using 6% of processing power to do nothing.

          You think it’s doing nothing, but it definitely is doing something. Windows just does more stuff than Linux. For all you know it’s rebuilding indexes to make the whole PC run better.

          tated the obvious, which

          • BCsven@lemmy.ca
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            11 days ago

            Its running uneccessary stuff for my user, like telemetry, and other preinstalled MS nonsense ai.exe, etc.

            And it definetly wasn’t building indexes. LOL. I have excel installed, if I type excel in the search with app filter it can’t find it.

            Also I shared a drive between windows and Linux before. Linux GNOME indexing finds stuff instantly, Windows indexed search still takes forever looking for data.

    • flying_gel@lemmy.world
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      11 days ago

      Not necessarily, steam includes a windows compatibility layer making many windows games playable on Linux and that’s how most steam deck games run. On stream deck specifically the battery life and performance is often better under this translation layer than installing windows and running them natively.

      Edit: Just skimmed the article, this is exactly what it’s about.

  • Shayeta@feddit.org
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    11 days ago

    Impressive, now tell me what % of the top 20 current concurrent players games run on linux.

        • dubyakay@lemmy.ca
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          11 days ago

          Yeah, sorry.

          Medals are probably the best metric. Besides red for broken, they go

          • bronze for barely playable with lots of tinkering
          • silver for playable with tinkering
          • gold for working great with some tinkering
          • platinum for works out of the box with no tinkering

          And above that “native”, which I think is not included in the charts. Even native games you can still opt to play through proton though. I had better performance playing Slay the Spire and Project Zomboid on older gfx with Proton than native for example.

      • magz :3@lemmy.blahaj.zone
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        11 days ago

        as far as i can tell this only accounts for games on steam, which means massive games like fortnite, valorant, league of legends and genshin impact are excluded. also for some reason apex legends is rated as silver on protondb despite very much not working on linux? so i guess at least one of the silvers in the top 10 chart should be downgraded to not working

        • dubyakay@lemmy.ca
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          11 days ago

          This is true. For anticheat specific issues there is https://areweanticheatyet.com/

          Apex Legends is silver because it had 3k+ positive reviews before, but about a year ago EA decided to flip the switch on Linux within EAC. Likely to fuck with steam deck, or maybe to do some handwaving of dealing with cheaters.

    • yeehaw@lemmy.ca
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      11 days ago

      Like Elden ring and nightreign? Hugely successful games. Play them all the time in Linux.

        • yeehaw@lemmy.ca
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          10 days ago

          I don’t play any of those.

          My point is, there’s loads of great popular multiplayer games that don’t use garbage kernel level anticheat.

          • FreedomAdvocate@lemmy.net.au
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            9 days ago

            But Elden Ring and Elden Ring Nightreign are not multiplayer games…?

            You can also add many more of the top most popular multiplayer games to my list, I just listed a few of the biggest. You won’t be playing GTA6, which is likely to be the biggest game of all time, on Linux. Black Ops 7, the biggest release of this year, won’t be on Linux.

            • yeehaw@lemmy.ca
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              8 days ago

              You obviously know nothing about these two games lol. Yes they are multiplayer. Nightreign is also designed to primarily be played 3 players online at a time.

              • FreedomAdvocate@lemmy.net.au
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                7 days ago

                Co-op, duels, and “invasions” lol. Not what we’re talking about here. Elden ring is a single player game for all that any one cares or knows.

                We’re definitely not talking about co-op when anyone says multiplayer.

      • yeehaw@lemmy.ca
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        11 days ago

        Anticheat works fine. Just not the kernel level nasty ones. But that’s a good thing.

            • FreedomAdvocate@lemmy.net.au
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              9 days ago

              For this type of anti-cheat yes, they do.

              You can choose not to let them, it just means you can’t play the games. Do you believe they’re installing malicious code or something in the anti-cheat?

              • yeehaw@lemmy.ca
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                8 days ago

                Exactly. This is not a type I need. My kernel does not need to be invaded. It’s literally enabling spyware and you’d never know it.

                Do I believe it? I don’t know. But it’s possible and I’d never know, so fuck that.

                1. ESEA Bitcoin miner incident (2013) In April 2013 ESEA (a third-party matchmaking + anti-cheat service) had a built-in bitcoin-miner component in their client. It was discovered by users in May. � XDA Developers +1 Because the ESEA client ran with high privileges (as a driver/anti-cheat style client), the mining component was harder to detect and harder to remove compared to normal user-mode software. � XDA Developers The company settled for a $1 M payout. � Lesson: Granting deep OS access to a client means if it goes rogue (or is malicious) you get real damage (mining, rootkit-like behaviour, etc). XDA Developers
                2. Riot Vanguard (for VALORANT) and related complaints Vanguard is the kernel-level anti-cheat used by Riot Games in VALORANT. � Wikipedia +1 It has drawn criticism for its always-running behaviour (some users report it loads at boot even before the game). � Gist +1 Some users report system instability (blue screens) after installation. � Lesson: Even if the anti-cheat isn’t malicious per se, because it’s so deep, any defect or compatibility issue can cause system-wide pain (crashes, instability). XDA Developers
                3. Theoretical/privacy risk: drivers acting like rootkits Academic work (“If It Looks Like a Rootkit…”) analyses KLAC and finds that some solutions behave very similarly to rootkits: intercepting kernel calls, hiding modules, monitoring broad system activity. � arXiv Articles note that allowing game companies to insert drivers at boot time that monitor “outside the game” sets a “potentially dangerous precedent”. � Lesson: Even when everything is “legal”, the architectural model has intrinsic risk: trusted code has extremely high privileges; if trust is misplaced (malicious dev, insider threat, compromise) you have huge exposure. How-To Geek
                4. Example of “residual services” / bad uninstall behaviour A Steam forum post (for game “Delta Force (2025 video game)”) reported that the anti-cheat driver “ACE-BASE / AntiCheatExpert” remained active even after game uninstall, caused conflicts, etc. � Lesson: When kernel-level drivers aren’t cleanly managed/uninstalled, they can linger as “shadow” privileged components, increasing risk surface. Steam Community
                5. Corporate/State concerns & data-privacy An article points out that KLAC by its nature has full system visibility (“what this means is that this type of spyware can exfiltrate sensitive information…”) and calls out potential misuse—especially worrying when combined with acquisitions or state-influence (e.g., the purchase of a KLAC-provider by a sovereign entity). � Lesson: Beyond just “can it crash my PC”, there’s question of what else the driver could observe (system activity, other processes, telemetry) and whether user has meaningful control.
                • FreedomAdvocate@lemmy.net.au
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                  7 days ago

                  That’s a lot of “it possibly could, but it never has happened with huge reputable billion dollar companies”. Also seems like an AI generated list, or copied from Wikipedia? If that’s the best you can find, yeah there’s no issue.

                  No one should be giving some random anti-cheat program made by who knows who kennel level access, but one by EA? Fine. EA aren’t in the business of getting bankrupted by installing rootkit malware with their video game anti-cheat.

                  Calling anti-cheat “spyware” is dumb.