A Direct is announced for April 2nd to cover the games.
Okay so they just made it slightly bigger. I don’t know how to feel on the joycons, though. Like with them just being held by that connector alone on either side, doesn’t make me think they’ll be as secure.
I wouldn’t really call this an ushering of a new generation, this just feels more like an suped up Switch model.
At least you’ll be able to play nearly all Switch games on it so nothing is that drastic.
I think the expectation is that the rails are magnetized. There were a lot of reports saying that they were expected to use that technology.
Can’t help but be a little disappointed. The last few consoles have all been pretty drastically different, but this is just the Switch released again. Only with different connections so you need all new accessories.
Nintendo collapsed its console and handheld product lines for the Switch. We’re also seeing large parts of the gaming industry adopt the Switch form factor for their products. I don’t think there is anything that Nintendo could innovate on that would sell.
At the same time, the Switch is such a solid console that a hardware upgrade with full backwards compatibility* is really the best case scenario. People have wanted a bigger screen, better chip, and better joysticks since launch, and now we’ll have them!
*the video says it’s not 100% compatible, but I’m assuming that’s for stuff like Labo and Ring Fit that need those exact joycon sizes/shapes.
I get why - the Switch was the successor of both their console and handhelds, and it did very well. Why change it?
You’d need all new accessories anyway with a complete redesign.
I’ve bought every Nintendo console up until the Wii U. Since they abandoned that early, I decided to skip the Switch. I’ll likely pick this up. If this doesn’t do well and gets abandoned early again, I’ll at least get to play all the games I’ve missed over the years due to backwards compatibility.
Yuzu 2 when
2zu
If it’s anything like how the Wii was basically a GameCube it may not even be all that hard to rework existing switch emulators to work with switch 2 games. Given that it’s going to have full back compat I bet that’s why they went after switch emus so hard. They wanted to halt development as much as possible for as long as possible so it doesn’t eat away at they’re switch 2 sales.
Nintendo lawsuit want to know your location
Deny
Why would the keep this right joystick sooooooo low! I can’t play the switch.
? It’s never seemed notably low to me. Also I think they want it to be usable sideways
The rumor is that the price is going to be $450 for just the console and $500 for the console with Mario Kart bundled. May or may not be true, but it’s certainly plausible given how expensive electronics have gotten since 2017. I was thinking of pre-ordering after the Apr. 2 Direct, but if that price is accurate I’ll look into getting a Steam Deck instead. A lower price was the biggest advantage the original Switch had.
The trailer was pretty cool and I liked the bigger screen. I can’t wait to see more of what they will reveal.
And backwards compatible games? That’s gonna be a money saver for sure!
So much for Nintendo’s previous naming conventions. I was really hoping for the New Super Nintendo Switch U.
They got scared after what happened with the Wii U.
The new 3ds was very confusing too
It occurred to me that this is the first time Nintendo has ever not used some new weird naming convention for a successor console. Just 2.
They wanna make it very clear that this is their best-selling console ever but better, I would‘ve been surprised if they didn‘t just slap a 2 on it. There‘s so much riding on this for them.
I don’t think Nintendo have ever done a Console 2 before though. I was hoping for Super Switch but as ever Nintendo absolutely refuse to be predictable!
I’m sure it was considered, but a console nicknamed SS was probably ruled out.
I don’t think the Sega Saturn was particularly popular with neonazis
I think you’d be surprised, Hitler The Dolphin was one of the best selling games of the era
Hmmm what about the Sega MASTER system?
I’d forgotten about the Sega Saturn. My only Sega console was the Genesis.
Yeah, I get that, I was just trying to say that the above is probably their reasoning in my mind. They‘re scared shitless to fuck the transition up, calling it „The Stuff You Guys Loved 2.0“ is the lowest risk move.
I like your Super Switch though lol
I guess they really did learn from the WiiU!
Don’t worry, I’m reading your sarcasm.
Plus it’s an actual straight upgrade, what with backwards compatibility and all.
Super Nintendo Switch 128 Dodecahedron V.
& Knuckles
…Cube 128
Cool for Nintendo fans but the ROG Ally has changed the game for me. I’ll miss Pokémon but they haven’t been good in a while so whatever.
palworld is great
Pokemon is literally the same game over and over, I hugely regretted my purchase of pokemon x cause it was literally a cloned game with barely any new features. It’s probably Nintendo’s most effective cash cow in terms of effort to capital reward.
I’m going to disagree. While it seems to you that it’s the same game over and over. They do add more creatures per generation, there are new moves, there are new ways in how pokemon does battling and just new things added per generation.
The formula may have been a little stagnant or not as impressive as other leaps before, but still new things.
I hear this argument all the time, but I don’t really understand it. I remember when Pokemon first came out and me and all the other kids were imagining wandering through dense jungles hunting for rare and elusive Pokemon. Sure, we’d imagine battles too, but the franchise always seemed way more about discovery and adventure than about battling. That’s why I haven’t managed to finish a pokemon have since X and Y, in spite of trying each one. The battles get better, sure, but I just don’t really care. Luckily, Legends Arceus was exactly what I always pictured Pokemon to be about, and I had a blast playing through it. Hopefully the next Legends game will be just as good.
Sub in literally any Nintendo franchise and it’s the same problem, but Nintendo fans don’t care.
I jumped through a couple hoops to get Pokemon Infinite Fusion working on my Steam Deck & I’ve been having a blast slapping shit together to see how fucked up it looks.
Cleffa + Geodude made me giggle for a good 5 minutes.
X and Y introduced Mega Evolution, arguably one of the greatest iterative improvements in Pokémon.
With the upcoming Pokémon Legends: Z-A in 2025, I’m thinking about replaying X and Y.
Scarlet and Violet were so disappointing that I too am hesitant about future Pokémon games. But I’ll keep my eyes and ears peeled to see how their upcoming games are. I no longer am a day one buyer of Pokémon games, after being burned badly on the rushed Scarlet/Violet games.
It is literally the biggest money maker in the world. The games sell about 3/5 as many copies as COD with a tiny fraction of the budget. And then they sell even more in merch. And there are people (like me in the past) that buy Nintendo consoles just for those games.
The Pokemon games all being the same caused me to get bored of them years ago. And now with them suing Palworld for ‘capturing monsters with an object and summoning them in 3d space’, a patent made after Palworld released their trailer, I find the Nintendo brand actively harmful to the state of gaming.
They actively become easier and shorter every generation. Arceus brought a lot of cool stuff into the series and there was a little bit of hope that things would improve only for them to go back to the stale old formula that wouldn’t be as bad if the games weren’t so easy now that you could beat them by mashing A. I know it’s for kids but damn, the old games were somewhat challenging.
The old games were beaten by a Twitch chat sending little more than random inputs to the game. Maybe the newer ones are worse, but let’s be real.
The new ones are either flat open spaces or lines.
The 2D games at least had spaces to explore rather than just run forwards.
Like I said, somewhat challenging. The new ones are brain dead easy.
Well Windows is a no for me on that. And while the steam deck is nice and the OS runs on the ally too, it’s still a pc with all it’s pros and cons.
(I use both worlds BTW)
The ROG Crate software is actually pretty good. It’s not perfect but I rarely have to interact with Windows at all and once you get used to the controls when doing so not all that bad. And I dislike Windows a lot, but if I feel that it’s mostly a non issue. I wouldn’t go for a SteamOS version either, as I like Gamepass.
Gamepass is the one reason I can’t switch. I’m with you on the crate software, pretty damn impressive.
Right? I’ve seen a lot of people on Reddit shitting on it and I for the life of me can’t understand why. The only big issue imo is the lack of a proper sleep mode. Hopefully Microsoft addresses this issue when/if they truly build a handheld windows experience.
And yep, I’ll stick with Gamepass until enshitification runs its course. When it does then I’ll switch to SteamOS. But for now the service is still great for me.
Hoping they add Hall effect sensors and eliminate drift once and for all
It looks like the controllers attach to the screen magnetically, which may interfere with the sensors of Hall Effect sticks
Hall effect sensor expert here! No, the magnets in the joycons that are used to attach to the display/body of the Switch 2 would not interfere with hall effect analog sticks.
Two reasons:
- The magnets are too far away (sensors are usually only sensitive to magnets within 10-12mm directly above/below)
- The mounting/attachment magnets would be perpendicular to the magnets in the analog sticks (if you imagine the flux lines they wouldn’t cross the sensory boundary).
Regardless, it would be trivial to place a tiny little piece of ferromagnetic blocking tape wherever necessary to prevent interference.
I’m not a scientist but I’m pretty sure theyd be able to calibrate the sensors to ignore the magnetic force of the attachment points
Maybe, I got the Pimax Portal a while back and due to their magnetic attachments Hall Effect sticks wouldn’t work. I’m sure Nintendo would have a better time solving this issue than Pimax would though
That Doesnt affect Hall & Oates sensors, though.
Rumors/Leaks had them and they were right about what we see in the trailer so hopefully. I’m hoping yes, nintendo must be tired of repairing joycons ^^
The joy cons were awful for that.
I updated my Joycons to the hall effect sticks and they’re awesome. No drift after several months.
Has Nintendo even released a game since that second Zelda game, or are they too busy suing people?
They have released a ton of games since then. Even another Zelda.
Assuming you mean Tears of the Kingdom (May 12 2023) and not Echoes of Wisdom just a few months ago? Sorting by release date on the eShop for first-party titles published by Nintendo since then:
- Pikmin 1/2 ports
- Everybody 1-2-Switch!
- Pikmin 4
- F-Zero 99
- Detective Pikachu Returns
- Super Mario Bros. Wonder
- WarioWare: Move It!
- Super Mario RPG remake
- Another Code: Recollection
- Mario vs. Donkey Kong remake
- Princess Peach: Showtime!
- Endless Ocean Luminous
- Paper Mario: The Thousand Year Door HD
- Luigi’s Mansion 2 HD
- Nintendo World Championships: NES Edition
- Emio – The Smiling Man: Famicom Detective Club
- The Legend of Zelda: Echoes of Wisdom
- Super Mario Party Jamboree
- Mario & Luigi: Brothership
- Fitness Boxing 3: Your Personal Trainer
- Donkey Kong Country Returns HD
A “not really” would have sufficed.
That is 22 first party releases. The answer to your question was “yes”, not “not really”.
Yikes… so that list had 21 titles on it, not 22; and there’s a good chunk of them that are remakes. The ones that aren’t sound bad - not fun. “Not really” is accurate. 22 is not accurate at all.
I’m counting both Pikmin ports, that’s 22.
You asked “has Nintendo even released a game?” and the answer to that question is “yes”. They released 22 of them. I don’t care where you wanna move the goalposts to, you can’t say 22 games is “not really”.
I guess I should have put the /s at the end of my post so that everyone wouldn’t be so offended. Fuck Nintendo and their lawsuits though, no sarcasm intended there.
I don’t think people are upset at you calling out Nintendo for their rampant lawsuits, but instead at your dismissive reply when someone provided a list of games to answer your question.
Was kinda hoping for specs. I like the design upgrade, though.
Much like the rest of the announcement, the specs actually got leaked a few days earlier: https://thegamepost.com/nintendo-switch-2-full-specs-appears-to-have-leaked/
TL;DR: 12GB of RAM, GPU that’s roughly on par with the Steam Deck. It’s not the most powerful handheld out there but surprisingly not bad for Nintendo standards.
GPU that’s roughly on par with the Steam Deck.
…when comparing TFLOPs, and that’s not comparable across architectures (by different companies as well!).
If we take similar-performing (in rasterization) Ampere and RDNA 2 cards (say a 3080 and 6800 XT), we can see the 3080 has 29.77 TFLOPs and the 6800 XT has 20.74 TFLOPs, an RDNA 2 FLOP is worth about 1.4x as much as an Ampere FLOP.
So extrapolating the 1.6 “RDNA 2 TFLOPs” of the Deck we get 2.24 “Ampere TFLOPs” and that’d make the Deck quite a bit faster than the Switch 2 in portable mode, but slower than the Switch 2 in docked mode.
This is obviously all just wild and silly speculation, but I doubt the Switch 2 will match the Deck in portable mode. Samsung 8nm would just eat too much power for this to realistically happen in a handheld form factor.
No wonder they successfully stopped ongoing development of switch emulation on steam deck.
Especially considering it has access to DLSS, I‘m looking forward to see what Nintendo‘s first party studios can cook up with these specs. But I‘m waiting for the OLED model sometime in the future.
Wow, Nintendo really stepped up the game here.
Interesting, since we now know the size I would not have expected it to be on-par roughly with the Deck while being so much thinner and a bit smaller. Hrm.
I really don’t like the logo. I know why the logo looks that way considering the Wii U branding debacle, but still.
I‘m assuming they debated about it until the very last second until they settled with the safest option. The leaks probably accelerated things a lot towards the end and it might’ve been called something different entirely if they had more time to agree on a name.
Its been what, 8 years since the original switch was released?
They had plenty of time to decide on a better name.
I prefered colorful joycons, but I’m also glad that, there is audio jack port.
Nintendo Switch 2 such a bad name
Well it is at least not a “New Switch” like they did with the “New 3DS” back then.
It works for Sony.
It’s works, but it’s boring
Let’s go! I’m excited for hardware that will run Pokemon Violet/Scarlet at a non-dog shit framerate (other than pirating).
Are you prepared to have to buy the game again to do that? I don’t know it for sure, but it’s how I expect Nintendo to operate.
They are claiming backwards compatibility, and I assume that means for physical copies as well. If not, eh we’ll see!
There’s a disclaimer that says not every Switch 1 game will work, but I think it will play on the new Switch with the same lousy performance it has now unless you buy the Switch 2 version.
That is how every previous Nintendo back-compat implementation has worked.
- GC on Wii
- Wii on Wii U
- Game Boy on Game Boy Color
- Game Boy/Color on Game Boy Advance
- Game Boy Advance on (New) Nintendo (3)DS
- Nintendo DS on Nintendo DSi
- Nintendo DS/i on Nintendo 3DS
- Nintendo 3DS on New Nintendo 3DS
In every case, the system drops back to the earlier console’s hardware specifications. There are hybrid cross-gen games on some of the handhelds which offer improvements on the newer hardware, but up to this point, older games have never been updated to get the improvements of newer hardware. That doesn’t necessarily mean the same will hold, but I’d suggest you assume it will and be pleasantly surprised if they buck the trend.
I’m those cases isn’t it because they had separate hardware built in for backwards compat? This is more of a PC style hardware upgrade rather than totally different hardware (compute wise) so it might be different for that reason?
Sort of, though Wii and Wii U are a bit more complicated than that so this somewhat of an oversimplification. The ELI5 answer is that some hardware components are directly upgraded and can run in a compatibility mode, other components are just the original hardware thrown in separately.
New3DS is the most recent and most notable exception. It’s directly upgraded 3DS hardware, but the CPU downclocks to run at 3DS specs on all legacy titles (and there are almost no native New3DS games so this upgrade was pretty pointless). Softmodding can unlock the full clockspeed, and most games do work fine this way but there are a few rare bugs.
I expect Switch 2 will just be the same architecture upgraded, because that’s a lot easier to do now, while the old style of true redundancy would inflate costs too much today. It’s also worth noting that Switch titles already expect variable performance in order to support handheld and docked modes, so I doubt much would break if allowed to overclock. But I could also see Nintendo not even trying to support it if even one bug might exist somewhere.
Another commenter elsewhere mentioned that things like Labo or Ring Fit won’t (likely) work because of the different sized controllers. I would be surprised if other games that don’t use special extra hardware work just fine.
Normally I’d disagree (because games written for a single console don’t do well with hardware upgrades), but since the old console already runs at different speeds when handheld and docked, I’d expect most games to be able to handle faster processors safely. We’ll have to see how that shakes out. If it really does run them better, and it has drift-proof sticks, I’m quite interested. Otherwise, I’ll wait a year or 2 until there’s a good, cheap library of games for it.
Ah so upgrade cost identical to what Sony did? I can see them doing that … The problem with that is that the games already have the ability on the cartridge. Remember the datamine of Paper Mario TTYD remake and the higher resolution data on the cart?
I would not put it past Nintendo to charge you $70 for Tears of the Kingdom again so that you can run it at reasonable resolutions and frame rates this time.
I don’t think they’ll go that far, but the “upgrade” will probably be $15 or $10 extra