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Joined 1 year ago
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Cake day: August 5th, 2023

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  • Buying isn’t owning from literally any game company. When you buy digital you own a license to play that game. The license can be revoked at any time.

    When you buy a physical game you still only buy a license to play that game, and the license can be revoked at any time. The only difference here is you own the physical disk that media is on, and it’s harder (not impossible) for the owner of that media (the one who sells the license) to revoke the license to that media.

    I appreciate that people are pissed about this but it was a thing before digital media took off and the only difference between a steam game and a game from Epic is the inclusion (on Epic) of an offline installer store that allows you to install the game without connecting to the internet.

    It’s the same license.

    I’m also going to add the PlayStation, Xbox, and even Nintendo have removed titles from people’s libraries when their agreement to license the media to the users lapsed or were removed. So it’s not just Valve.




  • Do you remember back in the early 2000’s/2010’s when steam machines for gaming tried to break into the market and there were laptops and gaming rigs you could get with steam os?

    I’m asking because I wonder how that’s going to go. It wasn’t particularly successful back then, and given MS’s hold on the gaming market and people buying into that OS, it seems like offering a skew of handhelds like the steam deck in both Windows and Steam OS will cause sales to drop. If I walk into Best buy or Microcenter and want to purchase the steam OS version of the ROG Ally but they only have the Windows one, I’m going to be disappointed. Same would happen in reverse.

    That’s what happenee back in the early aughts too. People didn’t buy the steam version because they wanted the Windows version and so both versions did poorly (probably more poorly than they might have done otherwise).



  • Buying isn’t owning from literally any game company. When you buy digital you own a license to play that game. The license can be revoked at any time.

    When you buy a physical game you still only buy a license to play that game, and the license can be revoked at any time. The only difference here is you own the physical disk that media is on, and it’s harder (not impossible) for the owner of that media (the one who sells the license) to revoke the license to that media.

    I appreciate that people are pissed about this but it was a thing before digital media took off and the only difference between a steam game and a game from Epic is the inclusion (on Epic) of an offline installer store that allows you to install the game without connecting to the internet.

    It’s the same license.

    I’m also going to add the PlayStation, Xbox, and even Nintendo have removed titles from people’s libraries when their agreement to license the media to the users lapsed or were removed. So it’s not just Valve.


  • If it’s a game I’m not sure I’m going to like, or it’s a collectors item I’ll buy physical. Other than that, digital. If it’s physical I can pass it on to someone who does want it (this has happened mostly with switch games that I give to friends kids etc). But I own a Switch, a PS5, and a computer. All my computer games are digital at this point. Any physical copies I did have I’ve lost or sold so I didn’t have to move them.





  • And we should ban them too. I love this argument. We need better user data privacy laws, and this whataboutism does not change the fact that China is a hostile foreign nation.

    I can appreciate that people view Google and Meta and so on as very similar in their transgressions. But as was pointed out in the original comment, this is a cost to benefit ratio type of analysis for the federal government and they gain more by keeping Meta and Google going and can enact other measures to prevent that from hurting them (usually reactionary), so to them this is fine. It is and always has been about what the US government can to do protect itself and enrich itself. Enrichment doesn’t always come in the form of monetary value.

    If you’re upset at your own government (or government adjacent tech entities) gathering this type of data from users, you should be for banning them too, not keeping tik tok.