• yngmnwntr@lemmy.ml
          link
          fedilink
          arrow-up
          16
          ·
          4 months ago

          Have you ever seen someone’s brain after prolonged Fireball exposure? Keep that nasty shit away from me!

          • Alwaysnownevernotme@lemmy.world
            link
            fedilink
            arrow-up
            31
            ·
            edit-2
            4 months ago

            I now perceive the world in 40 foot radiuses. When I walk into a room I immediately assess the potential xp gain of a fireball. When I choose a table at a restaurant I ensure that I am outside the blast radius of the point any logical wizard would target. When planning my wedding I ensured there would be a counter spell prepared by every member of the wedding party (I distributed enchanted flasks to the martial classes.) My home is a series of right angled hallways and all bedrooms are only accessible by ladder.

      • psud@aussie.zone
        link
        fedilink
        arrow-up
        9
        ·
        4 months ago

        I toyed with allowing my players to use the fireball by volume incorrect rule (as it’s not all that well defined in the 3.5 ed we play)

        It is as dangerous to the caster as the enemies, especially in a group that neglects to check the ceiling height of dungeons

        • MajorHavoc@programming.dev
          link
          fedilink
          arrow-up
          14
          ·
          edit-2
          4 months ago

          Lol. I can’t recall if I’ve ever had to actually award the bonus treasure from this setup.

          The most memorable case was a crit 20 on an investigate roll, well after the aftermath of the fireball.

          And even then, the party member who figured it out just shrugged and said “worth it”.

          The party at least got to cash in the ruined scraps for a little extra cash, as a reward for the bothering to make an investigate roll.

          Baby steps. Haha.

  • bam13302@ttrpg.network
    link
    fedilink
    English
    arrow-up
    75
    ·
    edit-2
    4 months ago

    You keep doing that to older DnD players too, except you drop hints that the enemies are in a cult that has been giving them power and when the wizard does fireball them, the wizard gets hit by a dozen hellish rebukes from all the young warlocks they just hit.

    • yokonzo@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      ·
      4 months ago

      Does hellish rebuke activate after though? Cause if the caster is likely to be killed I would take that bet

      • bam13302@ttrpg.network
        link
        fedilink
        English
        arrow-up
        8
        ·
        4 months ago

        It does, but giving a warlock enough dex (which considering they dont get heavy armor prof is reasonable) to pass a dex save occasionally and like 18 hp is all you would need for this to be a major issue.

    • Dabundis@lemmy.world
      link
      fedilink
      arrow-up
      3
      ·
      4 months ago

      But then you also give them terrain that would allow a clever wizard to position themself such that they can see the epicenter of the fireball without having line of sight to the targets themselves

      • bam13302@ttrpg.network
        link
        fedilink
        English
        arrow-up
        4
        ·
        4 months ago

        Honestly, if they caught the hint, understood what it meant, and took action, that would be a miracle and would totally be worth some cheese.

  • hoshikarakitaridia@lemmy.world
    link
    fedilink
    arrow-up
    24
    ·
    edit-2
    4 months ago

    Counterpoint: the first enemy we faced after I got fireball was an enemy with fire resistance. My DM had a good laugh when I discovered that and I’m still mourning that spell slot.