• vga@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      21 hours ago

      I wonder, can they just cease&desist Skyblivion off the map?

      • yunxiaoli@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        1
        ·
        14 hours ago

        You can send a cease and desist for any reason to anyone at anytime.

        But they wouldn’t be able to win in court, the eula of both games explicitly allow using their IP in mods

    • DireTech@lemm.ee
      link
      fedilink
      English
      arrow-up
      4
      ·
      18 hours ago

      You joke, but I’d totally be down with an update that integrates better graphics technology and reduces modding issues. Ive played through it half a dozen times in VR and 2d and there’s still plenty of content I haven’t done. Only issue I have these days is the small pool of voice actors so every 5th person has the same voice.

    • brucethemoose@lemmy.world
      link
      fedilink
      English
      arrow-up
      32
      ·
      1 day ago

      I mean, Starfield should have been my dream game, but after that…

      I dunno. All my enthusiasm for BGS has been sapped, and I adored Oblvion.

      • acosmichippo@lemmy.world
        link
        fedilink
        English
        arrow-up
        11
        ·
        1 day ago

        the scope for starfield was just too much, it was doomed to fail from the beginning. i think they’ll be fine going back to their TES roots.

        • brucethemoose@lemmy.world
          link
          fedilink
          English
          arrow-up
          7
          ·
          edit-2
          1 day ago

          I bet the remake will be fine, it’s just technical upgrades, no new writing or anything. Maybe not as “soulful” as Skyblivion, but fine.

          What I am more worried about is “fun” writing and storytelling in new games.

          EDIT: Wrong reply, but you get the idea @[email protected]

    • slazer2au@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      1 day ago

      Why take a third risk (Fallout 76 and Starfield) on the unknown when you can remake a good thing?

    • Brosplosion@lemm.ee
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 day ago

      I don’t think they’ve ever realized that Skyrim was a disappointment with better advertising.

      • ampersandrew@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        ·
        1 day ago

        Or, perhaps optimistically, it’s to prepare themselves to transition off of their absurdly dated engine.

        • Joeffect@lemmy.world
          link
          fedilink
          English
          arrow-up
          7
          ·
          edit-2
          1 day ago

          Unless they switch to one of the current Gen engines available, they will keep using the one they have, they just updated it’s now the creation engine 2… and that was for starfield and ES6. And it seemed like the same engine for starfield.

          • ampersandrew@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 day ago

            This remake is allegedly going to be in Unreal. Even if ES6 is in Creation, their next project can move to something better.

            • Ephera@lemmy.ml
              link
              fedilink
              English
              arrow-up
              3
              ·
              1 day ago

              If it is in Unreal, that’s going to be interesting. Presumably, mod support is out the window then.

                • Ephera@lemmy.ml
                  link
                  fedilink
                  English
                  arrow-up
                  4
                  ·
                  1 day ago

                  Well, I mainly mean that they’d need to put in quite a lot of work to make the existing Oblivion mods work with it or to develop a new modding API. I doubt, they’d put that much work in for a cash grab remaster/remake.

                  I mean, I have heard of some weird constructs before, where games used their own engine for physics and whatnot, and only used Unreal for rendering. If that makes sense for them to do, that would preserve support for most mods.

  • Walican132@lemmy.today
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 day ago

    That’s exciting. I wanted to play this again recently. I wanted specifically to play with a controller comfortably on a couch. This isn’t as easy as it sounds. My best bet was going to be getting the Xbox 360s digital version.