This seems to be mostly driven by Chinese gamers wanting to play it for the Chinese mythology theme; I wonder if we’ll see a huge influx of other Chinese mythology related games in the coming months, trying to capitalize on this.
Sun Wukong is not any Chinese mythology, he’s hugely popular. This is like Star War or Lord of the Ring getting the first AAA game ever.
Kinda diff. It’s just an influential Chinese story - well known in the country.
The Sun Wukong (Chinese: 孫悟空, pronounced [swə́n ûkʰʊ́ŋ]) is a literary and religious figure best known as one of the main characters in the 16th-century Chinese novel Journey to the West.[1]
Total DragonBall ripoff.
I’m not knowledgeable enough about Chinese mythology (popular or not) to be able to comment on that, but it does seem to be very under-explored as a genre; it’s neat that it’s getting a spotlight. I don’t have strong feelings one way or the other about the game personally, but it’s always cool to see a studio try something new - even if it’s only new in theming - and be successful with it. I’d much rather Wukong be wildly successful than another Call of Duty game or whatever.
Judging by your incredibly broken English, you may be biased.
Judging buy your less broken English, you may be biased.
It’s almost like everyone has biases. 🤔
That diversion, a weak argument tactic.
What’s even your point here? You’re suggesting the person you’re originally replying to is part of the demographic that seems to enjoy a game, so their enjoyment of that game is cheapened in some way? If anything that makes them more qualified to talk about it than you are.
Seriously, just let people enjoy things.
“Star War”, “Lord of the Ring”
Seriously?
Also your first sentence makes no sense. I think you tried to say “Sun Wykong is not just any random Chinese mythology, it’s a hugely popular one.”
Not everyone is a native English speaker. You get what they’re saying, stop being so rude
Sun Wukong is already in Warframe, a game with 50 million players.
And a ton of other games
MONKEY KING: HERO IS BACK
Was published by Sony/THQ 5 years ago, I would say that fits AAA a lot more than this indie game
Monkey King: Hero Is Back made 153 million dollars. Warframe is 11 years old, and currently has an annual revenue higher than 153 million. Warframe is the bigger game.
Indie game refers to Black Myth and success doesn’t relate to A,AA,AAA
This seems to be mostly driven by Chinese gamers wanting to play it for the Chinese mythology theme
Shit, I’m not even Chinese and I jump any time I see a game with Chinese mythology. Anyone got anything good, tell me! I used to be a huge 9dragons fan. Never got into Jade Empire, maybe I should give that another shot?
I wonder if we’ll see a huge influx of other Chinese mythology related games in the coming months, trying to capitalize on this.
If it’s within the coming months, they either had to be in development long ago or they’re dogshit.
But maybe some upcoming games will be announced with similar themes.
9Dragons now that is a throwback
Hell yeah!
I believe it still works but it feels very dated. Still, it just feels very satisfying somehow.
Cool, what are the numbers without China? Chinese gamers are so numerous that they will 100% shift the sales data of a game from failure to success just by themselves, and this game was 100% intended for that demographic.
Why would it matter then?
China has a larger gaming population than many countries have citizens. It’s one of the reasons a bunch of western devs are trying to cater to that market more, and kowtowing to Chinese government to include their propaganda or exclude reality in the process. The games Chinese gamers choose to really get behind are rarely the same as the rest of the world. So when trying to compare sales numbers, it’s like having a gorilla sitting on the scale.
Technically yeah it’s selling a ton of copies, no one is arguing otherwise, but you also can’t really compare sales directly to other western games without removing those sales figures because they’re an outlier.
Cyberpunk and Elden Ring were also hits in China, so I’m not sure this is relevant when comparing worldwide sales.
So you’re saying it’s so tailored to the Chinese market that it becomes biased because the Chinese marked is biased (mostly) do to censorship of other games?
Yeah I can see that tipping the scale in their favor (if that’s what you meant)
Taking into account censorship laws and the cultural significance of the game, I’d say China is likely causing this game to tremendously outperform vs expected metrics. So here’s what I’d like to know:
- Total cost of the game in China against other common costs. Is it affordable?
- Has China raised the limitations on time played per day for this game? (that I believe exists)
- Did the Chinese government help fund ways for this game to reach a wider population? Possibly through a deal to maintain the game’s strong cultural identity?
- Is it actually a good game?
Answer: Yes, though different in execution than people expected. The reviewers I trust give it a Buy Now IF your system can handle it. Sounds like it’s, excuse me, a beast to run.
4 is easy enough to answer. Off to see some reviews!
Cause if it appeals to just one demographic, I’m not gonna play it cause I’m not in said demographic.
I get that you might not be interested but that does not change the sales figures.
I also see this as being tailored to the Chinese market but that does not mean non Chinese players are not interested.
You can find that information easily. Steam reviews are by region.
What about steam player count? I think that’s the number people are curious about more than reviews.
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Its a Chinese market game…
Why does that matter in this context?
Cause China has over a billion inhabitants and this game is literally about Chinese folklore, also most games are banned in China this isn’t
So what? Movies like Pearl Harbor are also compared to other worldwide hits even though only the US (and probably Japan) have deep feelings about it.
What?
I mean, I agree but this could mean more devs target that market.
Seeing how Blizzard failed i just hope they don’t. China is a Hellhole and they try to get their propaganda into everything and everyone.
They don’t really respect IP laws, I’m surprised that companies are so thirsty for it.
Even if China becomes a big consumer of western media, I would imagine their goal would be to make their own media, like a state approved and sponsored media.
So I agree, long term, China is a bad bet for western companies
I just hope that companys stop sucking China dong for some money and keep their western customers that are way less risky.
I don’t think the lore part matters that would just be good game development, after all you will never be able to make a game for everyome. But I can see how the heavy censorship is tipping the scale in their favor.
Yeah, but is it good?
I recently tried “My Time at Portia” which I recall had similar issues around being developed by a Chinese company. Even though it has a lot of really good reviews, the game is janky and okay at best. All the comments for Black Myth are calling out politics, but I want to know is it actually any good.
So I go to right wing online spaces (I want to keep a close eye on fascism) and they are praising this game and treating it like a win over “the radical left”.
Apparently, cause it doesn’t have diversity and it’s selling that means that they were right about “woke” stuff.
And here I am just looking at it thinking…
Huh, I’m glad there is a good new game, wish it was my genre instead of another dark souls clone.
I don’t understand the downvotes on this post though, do lemmy users think it’s a controversial game or is it cause its all Chinese players and thereby the headline is a little misleading?
Turns out China is a massive market and economy.