I think local multiplayer absolutely peaked with the Nintendo DS. The download games where you could play with one cartridge, multiplayer without wifi, pictochat. Today you have to subscribe to shitty online services or at least play through wifi, which completely annihilates the possibility to play in a car, bus or train without a router.
I think it was more about making money with subscriptions by incentivizing getting Nintendo Online to play against your friends. I bet they profited massively during corona from this business model.
The GBA had a multiplayer Zelda game, and every GBA Mario game came with a multiplayer version of the og Mario Bros. Arcade game.
An even less common connector could be used to connect a GBA to a GameCube. The uses of that one (as far as I’m aware):
I think local multiplayer absolutely peaked with the Nintendo DS. The download games where you could play with one cartridge, multiplayer without wifi, pictochat. Today you have to subscribe to shitty online services or at least play through wifi, which completely annihilates the possibility to play in a car, bus or train without a router.
The sweet spot of not needing an adapter for multiplayer, but also only needing one cartridge, and no internet or subscription.
Nintendo fully panicked over the prospect of child predators and put a ton of barriers up for player interaction.
That’s something to be concerned about so good on them. Kids shouldn’t be communicating with randos online unless their parents can oversee it.
I think it was more about making money with subscriptions by incentivizing getting Nintendo Online to play against your friends. I bet they profited massively during corona from this business model.
Killing Pictochat, Street Pass, and in-game voice chat has nothing to do with subscriptions.
I thought you meant local multiplayer without wifi
Phantasy Star Online and Sonic Adventure 2: Battle used the link cable to GBA for mini games and a portable Chao garden