I get that Steam is where everything and everyone is at. And that the user experience and functionality is best there BUT having another player to try an compete with Steam is a good thing, right?

If anyone can try, it’s the Fortnite Bank.

So, why the hate?

  • finitebanjo@lemmy.world
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    16 hours ago

    Epic makes their money off microtransaction stores and they bought exclusive rights to a bunch of titles a while back, meaning you could ONLY play them on Epic.

    There are worse companies, though.

  • Jimmycakes@lemmy.world
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    16 hours ago

    There’s absolutely nothing wrong with epic games store. People think just because everyone on the internet told them not to like it so they have to not like it. It’s a store. It sells you games then when you click on the game it opens so you can play. That’s it literally that’s all it does same as steam same and Xbox. Just like stores in real life I buy things where the price is the best which sometimes means I buy on epic or steam depending on the sales.

    • kurcatovium@lemm.ee
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      1 hour ago

      After reading your comment I’m not sure if it’s just me, but I tend to not buy where owner of the store treat me like shit. Neither in real life nor online.

  • SoftestSapphic@lemmy.world
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    16 hours ago

    It’s a bad experience overall

    The UI was super buggy for me

    I want all my games on Steam and to not have to install multiple apps

  • JTskulk@lemmy.world
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    18 hours ago

    I don’t like the Epic Game Store because Epic has turned it’s back on Linux. Their client doesn’t run on Linux which is where I do all my gaming. I also recognize the economic fuckery they’re doing to gain popularity. They’re spending their Fortnite war chest money on subsidizing games to give them away for the purpose of monopolizing their game store. It’s not fair for other game stores like GOG who can’t just buy game licenses for everyone to become popular.

    I hate console gamers as they’ve perverted the FPS genre.

  • DarkFuture@lemmy.world
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    1 day ago

    I hate it because it’s like they’re trying their hardest to make a shitty storefront.

    It’s awful.

    I get almost none of the information I need when on a game’s store page. Meanwhile, I get all the info I need and then some on the same game’s Steam page.

    It’s like they don’t want to sell their product.

    I do definitely appreciate the weekly free games. Sometimes, like this week, they have solid offerings. It’s Dead Island 2 this week, btw.

    • Jimmycakes@lemmy.world
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      16 hours ago

      Because in 2025 people get info about games they are buying from the app store instead of twitch or YouTube or the game devs website. Give me a fucking break dude.

      • swelter_spark@reddthat.com
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        11 hours ago

        The only way I know anything about the games I buy is by reading the store page. If I have to go looking for the dev’s website, it’s because something has gone wrong.

  • Strider@lemmy.world
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    1 day ago

    Competition is good, yes and no.

    Exclusivity is not competition, it’s lock in for me. So epic should get it’s head out of its ass and offer games on both platforms equally. THAT is competition.

    I am not a fan of steam. Not a fan of having a library that could change at anytime at anyone’s whim but mine. So I prefer gog (yes I know some titles are drm free on steam and it’s not perfect on gog either / this is just for context).

    Anyhow steam is well established and forcing me to use your store and launcher will just lead to me ignoring you (doing that for origin, uplay, epic) because it’s a luxury problem.

    Same with all that streaming shit. Also there are other ways if you piss off people a lot, yarr!

    The companies forget who made them big. And for epic I count myself in on that massively, still owning game boxes of e.g. Xargon (look it up, and my EU? box is not to be found on ebay) and equally for EA.

    And I will not stand for anti consumer behaviors. Got enough money to spend at my age but theyre not getting it like this.

  • Baggie@lemmy.zip
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    2 days ago

    Big issue for me is the direction towards incentivised exclusivity. I can tolerate it on consoles (barely nowdays) because you’re paying someone to use your hardware instead of another, and you have to specifically develop for console hardware. That takes time and effort.

    Different distribution platforms do not have such issues, and I don’t want exclusivity anywhere near PC gaming, unless you’re self publishing. Frankly if they weren’t banging on about steam using the industry standard % take, while they themselves are trying to undercut and use garbage tactics, I would have absolutely no problem with them, same as Ubisoft and EA’s garbage store.

  • Bieren@lemmy.world
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    1 day ago

    Part of the hate is against Sweeny. The rest of the hate is that it isn’t steam.

  • rdri@lemmy.world
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    2 days ago

    another player to try an compete with Steam

    Here is the mistake. It does not trying to compete. It only tries to catch as many fish in its bucket as possible, while leveraging (burning) Fortnite money.

    It’s a wasted effort, and it will never come close to Steam like this. It may even die along with Fortnite, or degrade further.

  • Contramuffin@lemmy.world
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    2 days ago

    Sweeney (the CEO of Epic) says that he wants competition with Steam, but many of his actions point toward that he really just wants to be the guy at the top (ie, he wants to be the monopoly instead of Valve). He’s taken a fair number of anti-consumerist stances, which vary from understandable to clearly anti-competitive.

    Epic is known for making exclusivity deals with 3rd party studios in which Epic bribes the studio with money, and in exchange, the studio does not release their game on Steam for 1 year.

    At several points, this occurred after a studio already said that they will release on Steam, and the studio would have to walk back and delete their Steam listing.

    Iirc, at one point Epic bought out a studio and had them remove the Steam listing for an already-released game, causing the game to be unplayable for people who had already bought the game

    Edit: this apparently happened twice (Unreal Tournament and Rocket League), but it appears that the games still work for the people who bought it. I think the concern was actually that Steam players would lose functionality due to not being supported anymore after the unlisting

    The Epic Game Store released in a non-functional state, and development on it is extremely slow. The first impression of the broken store likely still influences many people’s impression of the store. But it’s still missing many features that many gamers want to see in a store.

    There were various rumors when the store first launched that it contained spyware. My understanding is that those rumors never fully got disproven, especially since some of the claims were supported by at least some evidence

    Epic does not support Linux, and Sweeney has openly said that he does not plan to support Linux until it becomes more popular. He did immediately jump on board with supporting Arm though, which caused a lot of Linux gamers to think that he just doesn’t want to support Linux

    Sweeney is a pretty abrasive person and iirc he made a lot of concerning statements on his social media. Several of them (as mentioned above) indicate that he wants to dethrone Valve so that he can be the monopoly instead

    Overall, many gamers are in support of more competition in the game store space. Unfortunately, many gamers also think that Epic is an untrustworthy competitor, and they believe that Epic has a serious chance of making the gaming industry worse if they become more popular. As a result, many would prefer for Steam remain the monopoly rather than to take a bet on Epic.

    • Tattorack@lemmy.world
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      2 days ago

      Don’t forget about that one time Epic gave away an indie game for free… On the week it launched… Without consulting the devs.

    • BackgrndNoize@lemmy.world
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      2 days ago

      Yeesh I knew Epic was run by dick heads but I didn’t know they were this slimy, I’m glad I’ve only bought one game on their platform (Subnautica below zero), and that’s only because I got the original Subnautica for free from their weekly giveaway and loved it. I’ll continue to get the free games from them as it’s good to take a chance on games that you otherwise might never learn about.

    • SCmSTR@lemmy.blahaj.zone
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      2 days ago

      And the entire launcher and store’s ui has been, and still is, hot, moldy, shit-smeared garbage ass.

    • LettyWhiterock@lemmy.world
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      2 days ago

      I hadn’t heard about a game being made unplayable after they bought it, that’s seriously shitty. What game was it?

      • ozymandias117@lemmy.world
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        19 hours ago

        For unplayable, Rocket League had very good Linux and macos native builds. Epic required them to delete support for those operating systems as part of the acquisition of Psyonix

      • Contramuffin@lemmy.world
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        It was a while ago, I don’t remember off the top of my head which specific game I’m remembering. Doing a brief search, it appears that this happened to Unreal Tournament and Rocket League, though it appears that the games still work for the people who bought it before the unlisting. I think the concern was losing functionality, especially for server-based or multiplayer games

  • glitchdx@lemmy.world
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    2 days ago

    Imma try to add something that hasn’t been mentioned in the top comments.

    Epic’s refund policy is shit, comparable to nintendo. I buy a game, it doesn’t work, I don’t want to waste my time trying to figure out why, so I ask for refund, Epic said no. I’ve never had this problem at a physical retailer, and I’ve never had this problem with Steam.

  • commander@lemmy.world
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    2 days ago

    It’s been I think about 7 years and it’s not feature competitive for end users with 2011 Steam even though they definitely make more money than 2004-2011 Valve and by 2018 had 14 years of history to look at and feature target based off what competition offered

    The CEO was regularly on Twitter complaining about Windows but refused to help grow Linux adoption. Valve has been doing that since like 2012. He constantly talks about standing with small developers but then in the Apple court case admits they would have been quiet if Apple gave them a special revenue split deal. He complains about Steam and mobile store cuts but doesn’t complain about consoles having the same.

    Exclusive deals in lieu of providing a better experience for the end user. Talked up so much about being superior because they’re developer focused; didn’t have self publishing tools until the end of 2023 - 5 years after EGS launched. It’s been 7 years. They haven’t made PC gaming any better. They made it worse for a time when they were throwing cash at exclusives rather than store platform feature development

    Recent example of how bad they are with pushing minimal viable products. EGS mobile store was launched the beginning of this year with no library view. You just scroll up and down, side to side looking for games you own mixed among games you don’t own. Their concept of minimal viable product is insanely mediocre for how vocal the CEO is and how much money they make and their turnaround time on improving these stores is awful.

    There are numerous Android storefronts that don’t have Unreal Engine and Fortnite money keeping the companies funded and somehow Epic comes out the gate mediocre again where its marketing is free games but it’s mobile games so what’s available is way less headline worthy. They learned nothing from 2018 about the difference between what they consider a minimal viable product and what the market would consider a market competitive minimal viable product

    Years ago Epic put out a kanban board to display a public feature development tracker to assure people they were working on improving the store. They abandoned that quick and I’m pretty sure what few they had on that, most still haven’t been implemented

    Their support for handheld is at the level of GOG which barely markets itself and is pretty low revenue as it rarely gets any games that aren’t years old. Whether Windows or Linux, Epic for all their billions haven’t created a gamepad/TV centric interface. EGS is about at the level of GOG Galaxy which because of its DRM free policy will probably never be a big money maker. That’s just insane to me how badly managed EGS is to have so much more money backing it and so little to show for it in the product

    The CEO is a regular blowhard virtue signalling about liberty/freedom on Twitter but can’t be bothered to try and pioneer anything for users as a storefront. Since 2018 EGS has been so stagnant while Valve has been expanding Steam as a platform, that EGS is less relevant to me today than when they were throwing out major free games every month. I have no faith in the platform to integrate WINE/Proton, put together a TV/gamepad interface, do something like Steam curators, comparable user review system, crowd sourced game tags - a lot of useless stuff makes it in those but I find them regularly useful at a glance as it’s usually pretty obvious which are probably jokes and which are probably legit, user gamepad mapping repository, I’ve used the guides before. Steam forums are not a place to browse, they’re a place to find when you Google a question and the answer is in a Steam forum thread Google/other shows you

    I’d be happy with a suitable competitor. It’s just EGS has been terrible at it. I was sad that GameStop did nothing with Impulse. I had higher expectations for EA Origin. Ubisoft/UPlay was always garbage from day one AC2 always online DRM nonsense. I was hyped on GFWL before I learned they were charging for online multiplayer until that failed, also the install limits GFWL had where you had to call support when you reinstalled the game too many times. I was even excited for Windows 8 store until it was eating up peoples storage only reclaimable with a reformat of the drive

    Only GOG exists with a unique selling point, DRM free. Every other competitor has existed just to try and have exclusives to make more money rather than try to attract users with a good service. In the end it turns out there’s so many solid to great games released every year that exclusives aren’t such a great point anymore. There’s not enough of them and exclusives not varied enough to make a storefront platform better than the total Steam package

    • Monomate@lemm.ee
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      2 days ago

      I find EGS launcher to be incredibly slow, so I don’t even bother claiming their free games using it. I use the browser instead. The annoying part is EGS launcher will prompt my 2FA if I don’t open it at least monthly, which is also too much of a bother.

    • Romkslrqusz@lemm.ee
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      2 days ago

      To my knowledge you still can’t easily discover / reuse existing game files, the launcher usually redownloads them anyways.

      Even the Xbox app supports this (for most games)

      • Trainguyrom@reddthat.com
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        23 hours ago

        I just went through this yesterday! I did a big upgrade on my wife’s computer, fresh install of Windows on a 2TB NVMe drive replacing the aging 120GB SSD that somehow didn’t completely fill up, etc. Etc. really loved pointing epic at the installs on the secondary drive and it just ignoring them and instead spending 3 hours downloading Fortnite after we just spent 1 hour applying the last update yesterday (and another hour on a different update the day before too!) on the drive that’s RIGHT THERE IN THE COMPUTER!

      • commander@lemmy.world
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        2 days ago

        I’m pretty sure Steam has been able to do that since launch, though I do remember the legendary loading bar that would progress then regress then progress and regress all with the same text message there so it wasn’t perfect in 2003. Roller coaster early on but by like 2007 it was pretty solid

        I’m pretty sure EA Origin was able to do that day one or within a year of release. Origin was OK from what I remember just that it took stayed stagnant and I’m guessing onboarding games to the platform being a terrible process considering how sparse releases were on there

        Steam is a mature platform. It doesn’t roll out new user facing features often. Yet somehow I think the gap has widened since 2018 vs EGS

        • Romkslrqusz@lemm.ee
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          2 days ago

          And Epic has had a lot more financial resources available when they launched their store. Estimated valuation of $15 billion in 2018, Valve’s was half that in 2022.

          I don’t really see an excuse for Epic to have ever had missing features, they entered the market with plenty of templates for what does and doesn’t work

  • VonReposti@feddit.dk
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    3 days ago

    Having healthy competition is a good thing and I’ve wished for a competitor to Steam for a long time until one day the monkey’s paw curled and we got Epic Game Store. To sum it up:

    • Epic actively tries to introduce exclusivity deals to PC, something that goes very much against the nature of the platform. It is something we’re supposed to be above on PC and let console players deal with. PC gamers simply don’t want fragmentation in the market. We hate all the different shitty launchers publishers are making for the same reason too.
    • Epic has a very hostile attitude towards Linux. Their anti cheat for example by default detects the mere fact of using Linux as a hack. For a long time if their anti cheat was included it was an absolute no go on Linux. Their store also works like crap on Linux, if at all.
    • EGS lacks necessities for then to call themselves a good store like reviews, good support and refund policies, ease of mod support, wishlists, etc.
    • Their UI is just plain bad.

    But the main point is the first one. If they bothered making a good store they wouldn’t need to make most of PC gamers angry by introducing exclusivity deals, but they can’t be bothered to do that, so they go for hostile competition instead at the detriment of the customers.

    • acosmichippo@lemmy.world
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      3 days ago

      Also chinese conglomerate tencent is the 2nd largest shareholder of epic (35%), after Tim Sweeney at 41%.

    • Harvey656@lemmy.world
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      2 days ago

      Not to diss you, or take away from your argument, it’s quite a good one.

      But I do think EGS has reviews now. They suck but I they have some sort of review system now.

      • Wrufieotnak@feddit.org
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        1 day ago

        I couldn’t find reviews. What I did find was a 5 star based rating system which is not the same thing at all. With steam reviews the text is more relevant to me than if they did or did not recommend the game.

        • Harvey656@lemmy.world
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          1 day ago

          If you scroll below the stars, it has corporate reviews provided by opencritic. Which is what i confused with real reviews.

          Honestly, the stars are better than ign and other craptastic critics.