Hey, y’all! Just another random, loudmouthed, opinionated, Southern-fried nerdy American living abroad.
I’m moving off kbin to lemmy, so I won’t be posting from here (unless kbin social gets it together).
Mastodon: @stopthatgirl7
Lemmy: [email protected]
Yeah, so, remember how the train workers wanted to strike because they knew the way things were going, there would be more train derailments and accidents, and Biden quashed it? About that.
“Bad” does have inherent value because one person’s “bad” Is another person’s “awesome.”
I think Gale is “bad” as she’s defining it because he’s boring and his squishy ass kept getting curb-stomped when I tried to use him. I also hate the way he tries to romance you and the incel vibes I got of him. But go on tumblr and folks just adore him and his romance. What makes him “bad” to me is a selling point to others. That’s what I think the writer is trying to say.
They have varied characters because different people like different things.
That’s what the writer is saying, though? She’s saying it’s good for games to have characters some people consider “bad,” because what’s “bad” Is different for everyone. It means a game has a well-rounded cast of characters.
I am so, so tired of this tedious man child.
Well, yeah. The problem is folks don’t listen to us. They might listen to data.