• 0 Posts
  • 15 Comments
Joined 1 year ago
cake
Cake day: July 2nd, 2023

help-circle





  • jpeps@lemmy.worldtomemes@lemmy.worldheh heh heh
    link
    fedilink
    arrow-up
    7
    ·
    24 days ago

    Unpopular opinion but I can be this way and I honestly hate games for it. I’m a big Last of Us fan but I despise how you’re supposed to have this cutthroat realistic adventure but at every junction they just goade you into picking the obvious route that goes against the narrative. There’s no reason to follow that path except the meta element that you know there’s going to be some bullshit coin there. And if you maintain the atmosphere and ignore it, at the end of the level in some games you’ll get a whiny ‘oops! You only got 4/8 coins you dipshit!’ that makes you feel like you’re not playing the game right.









  • jpeps@lemmy.worldtome_irl@lemmy.worldme⛏irl
    link
    fedilink
    arrow-up
    1
    ·
    3 months ago

    I do remember legitimately playing like this. Sounds dumb to some I’m sure but it was somewhat thrilling to try and stay off the radar. I remember with a friend joining a hugely turfed up server and building a secret underground base there. We went to great lengths to get grass there and a few sheep, and built a life hidden away from hundreds of players haha.


  • In additional to the other comment, I think there’s also a traditional fear of corruption in open source. If the code is public then malicious parties are free to read and take advantage of holes in the security. Secondly it would be possible to contribute code with secret functionality that goes unnoticed. These are fairly easily debunked but seem to remain in people’s heads.