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Joined 1 year ago
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Cake day: June 14th, 2023

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  • I thought that feature was related to the expensive for pay Copilot feature? The recall feature listed a huge amount of space required for it to work, something like 275 GB, SSD. There is no way that’ll just be a baked in feature in normal home Windows. Am I wrong Lemmy? To be clear, that feature can F right off.




  • The stages in this game are pure nostalgia. It’s so fun to explore the nooks and crannies of every stage, and look for secrets! With that being said, wave/tower defense is a huge waste for a main game type. You’re limited to how many deployables you can select to have available, only 3 at a time. Then you get coins from killing enemies, and spend the coins trying to keep your defenses up to protect the hypercores. Getting overwhelmed is pretty easy, and having your defense crumble, and not have enough money to fix them up is also common. Also, selecting 3 deployables to have available can hamstring you due to selecting say, a spike trap, defense walls, and a ground turret would leave you at a disadvantage if there are air enemies and you didn’t select the Anti-Air deployable.

    Over the last year or two they finally added a free-roam so you can at least enjoy exploring the lovingly crafted stages. I think they just missed an opportunity to make something more akin to Toy Commander for Dreamcast, rather then a wave based tower defense game.