Belly_Beanis [he/him]

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Joined 3 months ago
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Cake day: August 8th, 2024

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  • Yeah it’s another form of American Exceptionalism and White Man’s Burden. Even if libs don’t actively think about it, it’s heavily ingrained into their ideology.

    Malcolm X had a speech about this where white liberals will insist on taking up leadership and administrative positions within black organizations, instead of asking what the existing leadership wants them to do. It was largely why he spent most of his career not wanting to do any organizing with white liberals, even when they claimed to be allies. I think this is why he regretted the way he brushed aside one white woman and woud talk about the interaction years later. She did the correct thing in asking what she could do as a white person to help.



  • Afaik he never decided exactly where they came from.

    In The Tolkien Bestiary illustrated by John Blanche and Ian Miller, orcs are said to be corrupted elves, goblins are corrupted dwarves, and trolls are corrupted ents. Basically what happened to Smeagol and turning into Gollum. As elves/dwarves/ents are sealed away in darkness, tortured, and are given various concoctions and incantations, they are turned into orcs/goblins/trolls. They’re analogous to fallen angels turning into demons.

    I’m not sure how canon this is. It wasn’t written by Tolkien himself, but it was an official product published only a few years after his death.





  • annoying RTS mod baggage

    That’s why I never picked up DotA 2, despite playing a lot of the original mod. You’re building a game from the ground up, why do you need mechanics from StarCraft’s Age of Strife and WarCraft 3? There’s no reason to have last hitting. Or crafting recipes. Or a 6 item inventory limit. Or only four skill slots. Those are things because people had to provide work arounds due to the engine limitations of (like you said) a game from 2002.

    The worst part is how MOBAs killed the RTS genre. There’s been a few new ones trickling in over the last five years or so, but not like the 90s and early 2000s where there were multiples released each year and all trying different things.


  • As far as I know, the players are distributed along ranks kind of naturally into bronze, plat, etc. Like everyone starts at bronze and then goes up based on wins. Riot downgrades you if you’re inactive, but otherwise there’s no limit on the number of people in any given rank.

    The only reason a person gets stuck in silver is because they don’t win games against people with similar win/loss records. In bronze through gold into lower platinum, winning is largely based on mechanics with moderate decision making. Platinum and above is all about decision making because players have all plateaued on mechanics.

    For example, a bronze player won’t always land their skill shots. In diamond, players won’t miss unless the other person has a blink/dash/flash. The bronze player is firing off whenever their skill is ready. The diamond player will prefer not to take the shot unless they know the other player has their dodge on cooldown.

    So if you’re playing League enough to put it on your resume and grinding ranked, it’s not the flex you think it is if you’re just now making it to gold. That just says your reaction speeds and typing accuracy aren’t even past the bare minimum lmao