This is DND centric because that’s what we’re playing. I’ve found some lists online of like “random travel event” tables but they all kinda suck. Definitely some good ideas in some of them though. I’m trying to make 3 d100 tables for good / bad / neutral mostly just so I can easily add flavor while the party travels around or when it makes sense.

Are there any good resources? Does anyone have any events that they particularly enjoyed that I can just roll into the custom tables I’m creating?

  • FlakesBongler [they/them]@hexbear.net
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    14 days ago

    There’s a funny event that occurs early on in the Pathfinder Adventure Hellbreakers

    So the players are auxiliary troops, looking to meet up with and assist the local resistance group, the eponymous Hellbreakers

    On your trip to meet with their contact, a bunch of drunken locals have set up a “checkpoint” to “suss out infiltrators” but they’re really just trying to rob people/get lucky and cash in on a bounty for rebels

    They’re not actually that strong and there’s only four of them, but it does let the party have a chance to engage with multiple solutions outside of fighting

    My party managed to convince them that we were actually double agents, working on behalf of the government but undercover and we were actually very angry they didn’t recognize us as such

    So we ended up robbing them of all their money and sent them home to sleep off the liquor

    Our GM was honestly surprised we didn’t just kill them, but that was just plan B

  • Leon_Grotsky [comrade/them]@hexbear.net
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    14 days ago

    https://docs.google.com/document/d/1i2_hmSWeVHsAhsyM6pdAH7tuF1GHAH7CI26w7hwHNnw/edit

    You will have to do some fiddling with the specifics of the events, because this is for Warhammer Fantasy Roleplay, but here’s ~240 Warhammer themed/some more generic road encounters.

    I would suggest pillaging lists like this from other games, maybe search for “(Pathfinder, Call of Cthulhu, V:tM, etc.) random encounter tables” or something like that

    E) Example:

    spoiler

    225 - The party passes two men in relatively fine but travel-worn attire having a lively conversation, either in a tavern or camped on the side of the road as appropriate. One is a professional navigator and the other a cartographer, both members of the loosely organized “Guild of Explorers” based in the University of Altdorf. When two or more members happen to cross paths, they declare it a “guild meeting” and eagerly exchange drinks and tales and compare maps they’ve collected. Some of this might be of use to the party. They would be particularly eager to share their knowledge and rumors if the party has some to offer in exchange.

    • Leon_Grotsky [comrade/them]@hexbear.net
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      14 days ago

      Some of the time I rely on the fact my word is law and just try to build a good story, but sometimes the random chance is like the entirety of the fun.

      I had a session a couple months ago where I was planning on using a beefed up River Troll as the big bad guy of the night. First round of combat our priestess character crits a roll, and the random debuff that happened on a D100 was the troll passing out (as opposed to bursting aflame, terrified, knocked down, etc.); and so after leaping out of the water all menacingly he looks at the priestess, is spooked unconscious, falls back into the river, and floats downstream for a (new to the party) player to run into weeks later bringing a funny story to the other players. He hasn’t told his story yet, but two of the players have noted how familiar the small broken anchor he wields is (the troll had wielded it when he hopped out of the river.)