Character design, at first look. Some original concept art was ignored or altered for reasons of inclusivity. For some reason “inclusivity” means making characters ugly, fat, and unappealing.
Essentially, from appearance, it seems someone in their D.E.I. department wanted to force a subversion of beauty standards (and believability) down everyone’s throats. Top that off with it being Yet Another Live Service Hero Shooter, and you have the majority of the gaming community taking one look at it… And then looking the other way. With a lot of others making fun of it.
For those who did bought it there seemed to be a completely pointless pronoun element to the game, and people are getting seriously sick and tired of seeing identity politics in everything.
I personally find that identity politics is far too often used as a shield against genuine criticism. Some corporate types create something bland, or just outright terrible, and add a whole lot of tokenism. Someone points out that the story is terrible, the characters are terrible, and that it seems to do nothing but pander, and they’re immediately likened to some of the worst people on Earth.
Surely only the most militant alt-right extremist would criticise these committee curated progressive consumable products!
Short answer is “yes”, although it’s much less of a tribe and more just the average person.
Do you have an example? I’m cynical, I believe companies would add diverse but two-dimensional characters to pander to an audience.
But then I thought only actual bigots were called out, like if they’re screeching that some “anachronistic” black character exists in a game that also contains magic spells and dragons. I thought normal complaints like “story is awful and characters have no depth” are generally received without an antagonistic response.
The issue is not that a good character is black. It’s that “hey, let’s make a token black guy and inject it into this story to show how diverse we are!”
No one care about good characters, but companies are being fed a load of crap that almost feels like sabotage about having “inject this minority” being a lead design principle. It’s not, make a good character first.
This doesn’t have diddly to do with inclusivity. You’re just laser focusing on the lipstick as the source of everything and somehow connecting a woman wearing lipstick to inclusivity. I guess it’s because incels think a woman’s makeup shouldn’t be visible? The original is exactly as inclusive as the new version. The reason the new one sucks, is because they hired crap animators and probably gave them no time to do their jobs and hardly any pay.
Some internet person created this redesign and it’s exactly as inclusive as the ingame version, while also being cool.
And here’s a redesign where they made a character look less like a straight cisgender human, and it slaps! Diversity is awesome, I want more lizard cowboys.
Character design, at first look. Some original concept art was ignored or altered for reasons of inclusivity. For some reason “inclusivity” means making characters ugly, fat, and unappealing.
Essentially, from appearance, it seems someone in their D.E.I. department wanted to force a subversion of beauty standards (and believability) down everyone’s throats. Top that off with it being Yet Another Live Service Hero Shooter, and you have the majority of the gaming community taking one look at it… And then looking the other way. With a lot of others making fun of it.
For those who did bought it there seemed to be a completely pointless pronoun element to the game, and people are getting seriously sick and tired of seeing identity politics in everything.
Are you saying that you’re in the tribe of people who are sick of identity politics?
I personally find that identity politics is far too often used as a shield against genuine criticism. Some corporate types create something bland, or just outright terrible, and add a whole lot of tokenism. Someone points out that the story is terrible, the characters are terrible, and that it seems to do nothing but pander, and they’re immediately likened to some of the worst people on Earth.
Surely only the most militant alt-right extremist would criticise these committee curated progressive consumable products!
Short answer is “yes”, although it’s much less of a tribe and more just the average person.
Late to the party, but this is super relevant…
https://www.youtube.com/watch?v=AJS4JHYgj50
Corporations using political wars as sheilds against criticism is the major issue, totally agreed.
Do you have an example? I’m cynical, I believe companies would add diverse but two-dimensional characters to pander to an audience.
But then I thought only actual bigots were called out, like if they’re screeching that some “anachronistic” black character exists in a game that also contains magic spells and dragons. I thought normal complaints like “story is awful and characters have no depth” are generally received without an antagonistic response.
The issue is not that a good character is black. It’s that “hey, let’s make a token black guy and inject it into this story to show how diverse we are!”
No one care about good characters, but companies are being fed a load of crap that almost feels like sabotage about having “inject this minority” being a lead design principle. It’s not, make a good character first.
You mean this?
This doesn’t have diddly to do with inclusivity. You’re just laser focusing on the lipstick as the source of everything and somehow connecting a woman wearing lipstick to inclusivity. I guess it’s because incels think a woman’s makeup shouldn’t be visible? The original is exactly as inclusive as the new version. The reason the new one sucks, is because they hired crap animators and probably gave them no time to do their jobs and hardly any pay.
Some internet person created this redesign and it’s exactly as inclusive as the ingame version, while also being cool.
And here’s a redesign where they made a character look less like a straight cisgender human, and it slaps! Diversity is awesome, I want more lizard cowboys.