The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 22 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square527linkfedilinkarrow-up1933
arrow-up1933imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 22 days agomessage-square527linkfedilink
minus-squareSpaceNoodle@lemmy.worldlinkfedilinkEnglisharrow-up5·22 days agoIt’s literally all artificial.
minus-squarejjjalljs@ttrpg.networklinkfedilinkEnglisharrow-up3·22 days agoWhat did you mean by The problem is with artificially enforced barriers Then?
It’s literally all artificial.
What did you mean by
Then?
Wrong