The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 month agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square216fedilinkarrow-up1754
arrow-up1754imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 month agomessage-square216fedilink
minus-squareSilentStorms@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up7·1 month agoIs it that much better? The colours just look more saturated to me
minus-squarestarman2112@sh.itjust.workslinkfedilinkEnglisharrow-up9·1 month agoThere’s noticably more detail, especially along the coastline. Also, the more saturated colors improve contrast
minus-squareHEXN3T@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up5·1 month agoThe GBA just has reworked art. The SNES could easily do the same thing.
minus-squareAmon@lemmy.worldlinkfedilinkEnglisharrow-up3·1 month agoBecause most GBA games were meant to be desaturated due to the terrible screen
Is it that much better? The colours just look more saturated to me
There’s noticably more detail, especially along the coastline. Also, the more saturated colors improve contrast
The GBA just has reworked art. The SNES could easily do the same thing.
Because most GBA games were meant to be desaturated due to the terrible screen