The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 days agoThe audacity!lemmy.worldimagemessage-square98fedilinkarrow-up1619
arrow-up1619imageThe audacity!lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 days agomessage-square98fedilink
minus-squarePsythik@lemmy.worldlinkfedilinkEnglisharrow-up2·6 hours agoSo what you’re saying is that we need more ray traced games. Don’t have to waste a bunch of space pre-baking lighting when it’s calculated in realtime!
So what you’re saying is that we need more ray traced games. Don’t have to waste a bunch of space pre-baking lighting when it’s calculated in realtime!