Final Fantasy XVI producer Naoki Yoshida discusses how the series will progress in the future, as well as what he'd like to accomplish in the next several years.
With this question of turn-based versus action, it tends to isolate the gameplay to just the battle system.
This is wild to say when XIV’s gameplay is already isolated to just the battle system because everything else is “run around and talk to three people”. (I haven’t played XVI so I don’t know if it’s any better.)
This is wild to say when XIV’s gameplay is already isolated to just the battle system because everything else is “run around and talk to three people”. (I haven’t played XVI so I don’t know if it’s any better.)