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Yes, there aren’t many intensive mobile games. But the games that push the hardware have a very large playerbase ie. Genshin impact, Fortnite. So for mobile games this will be a valuable feature if it is implemented well. This won’t help with PC games on mobile because frame gen needs games to reach a certain FPS threshold before being useful. It can’t make a 15 FPS game playable. All PC gaming on Android benchmarks I have seen focus on older games, not new AAA.
No there aren’t, by “PC gaming on Android” I meant stuff like fallout 3 https://old.reddit.com/r/fo3/comments/15so231/fallout_3_fully_playable_on_mobile_at_30_fps_s23/