

As I remember it: It’s an online game, so you need a monthly subscription to play. That is a set price in whatever real-world currency as normal. But you can buy as many months as you like in advance; and if you buy more than you need you can sell them in-game for whatever you can get on the open market which is controlled by players.
It was a long time ago, no idea if it still works that way. But it seemed to me like a good system, for a game in which in-game market trading between players is a big part of it.
P.S. Actually come to think of it I think they went free-to-play at some point. I wonder if my account still exists.
I’m sort of tired of articles describing some catastrophe that happened ten years ago and saying “it’s worrying.”