OpenGL is a bit like Vulkan, but discontinued since… 2014, with a single update since then. It was actually stopped because Vulkan seemed better, and both API’s were maintained by the same organisation.
In general it’s more likely to work on older devices, but would be less performant than Vulkan.
They also have a script patcher that makes it so you can use any font. A really useful feature if you replace fonts in programs or games, but the program doesn’t fall back to a safe font if a character isn’t supported.