That explains why I see coupons more and more. Ty.
That explains why I see coupons more and more. Ty.
Uhhhh.
https://www.google.com/search?q=what+percentage+of+homes+are+over+%241+million
Apparently per Redfin 8.5% of homes in the US are 7 figures or more. We’re not talking the 1% here.
In California the median home price is almost $800,000.
I’m in a HCOL area in Washington State and regularly see 3bdrm and sometimes 2bdrm condos for over 1 million.
Not to mention sure your home is equity or net worth but most people only buy one and sell it anytime they move. Many of these people also planned on selling it / downsizing in retirement and converting it towards their retirement fund.
Remember that “afford” doesn’t mean they have a million dollars. “afford” means they saved up a down-payment and then paid interest and mortgage payments (sometimes barely scraping by) for at least 30 years. Usually many more years if they moved from smaller house or a condo to a larger house when they decided to have a family (thereby starting a new mortgage for another 30 years). Or worst case, they haven’t paid it off and now are underwater on their mortgage.
The banks are the ones making crazy money on all this.
On top of that they can import your wishlist from Steam. You can set a threshold / price on each game, and they will let you know anytime something is below that price.
If you aren’t doing more you have a parity drive, not backups, to be clear.
If a drive fails you can resilver and your data is fine.
If someone with write/delete access makes a mistake and deletes everything, or ransomware encrypt all your files, you can’t just “restore from last week’s backup” because you don’t have one.
You know what’s fascinating about that?
I’m pretty sure that every CD had the entire game and all the art assets for every town / place you could enter on the world map. Every enemy. All the music.
The only difference between each CD was the FMV cutscenes contained on them.
At least that was the story / rumor at the time. For optimization they could have reduced the art assets and music to only areas you could enter at that point in the game, and only enemy models you would see, but supposedly that wasn’t the case.
While this is technically true, in practice I’ve found there’s always something the old PC is missing, tech wise.
Socket change. Ram version change. New version of PCIe.
Effectively you need to do mobo/cpu/ram all together.
The only other components are GPU and storage, which I agree are generally transferable, but depending on age you may want to upgrade too.
I guess PSU but that is thankfully something you almost never need to upgrade, unless your new GPU sucks down a lot more watts.
Maybe if I had an AM5 board I would be in a better state, but currently on AM4 so my upgrade paths are limited (already on a 5000 series chip).
You’re comparing a 2d custom engine. Which admittedly you wouldn’t expect to have multiple os support…but it’s built on allegro, which is open source c++.
To a 3d game in Unreal Engine 5, which stresses even the best systems running dedicated gpus on windows. Do many macs offer dedicated gpus these days?
Also I moved into an area where there is less snow, but when we get it it almost always starts as rain… Then snow… Which melts on the pavement… And eventually the pavement hits zero and all that water turns to ice.
Now you have snow on ice, which is awful.
Where I grew up is exactly how you described it though. Generally fresh snow is fine if the road was previously plowed / treated with gravel or deicer / salt.