Second video has NPCs get out of their car if you hit them and try to ram into you. I’m feeling weirded out by the level of realism they’re going for and whether it’s a good idea. They might push the “realism” thing in the trailers.
It seems like the driving is a cross between V and IV. The impact shake seems very amateurish though like it came from a gta clone.
The UI seems very half baked compared to IV and V so this maybe this is just a debug build considering in most free roam states in GTA you almost always have mission markers on your map.
Second video has NPCs get out of their car if you hit them and try to ram into you.
That happens in GTAV/O too. NPCs have a chance to have a road rage reaction rather than a panic one and can try to ram and attack the player or (IIRC) even other NPCs that hit them.
Second video has NPCs get out of their car if you hit them and try to ram into you. I’m feeling weirded out by the level of realism they’re going for and whether it’s a good idea. They might push the “realism” thing in the trailers.
It seems like the driving is a cross between V and IV. The impact shake seems very amateurish though like it came from a gta clone.
The UI seems very half baked compared to IV and V so this maybe this is just a debug build considering in most free roam states in GTA you almost always have mission markers on your map.
That happens in GTAV/O too. NPCs have a chance to have a road rage reaction rather than a panic one and can try to ram and attack the player or (IIRC) even other NPCs that hit them.
Oh so it’s not even a new thing they developed? I guess we can look forward to basketball physics.