captainkangaroo@discuss.tchncs.de to Android@lemmy.worldEnglish · 10 days agoFlappy Bird for Android, only C, under 100KBgithub.comexternal-linkmessage-square2fedilinkarrow-up13
arrow-up13external-linkFlappy Bird for Android, only C, under 100KBgithub.comcaptainkangaroo@discuss.tchncs.de to Android@lemmy.worldEnglish · 10 days agomessage-square2fedilink
minus-squarepirat@lemmy.worldlinkfedilinkEnglisharrow-up1·9 days ago “rendering” the music and some of the graphics. I think that’s what’s called procedural audio/graphics. For audio, it’s like building synthesizers into the game, to then be able to play the music/fx as a program (sort of like sheet music) instead of an audio file.
I think that’s what’s called procedural audio/graphics. For audio, it’s like building synthesizers into the game, to then be able to play the music/fx as a program (sort of like sheet music) instead of an audio file.