(⬤ᴥ⬤)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 16 days agoefficient game design rulelemmy.blahaj.zoneimagemessage-square46fedilinkarrow-up1733cross-posted to: [email protected]
arrow-up1733imageefficient game design rulelemmy.blahaj.zone(⬤ᴥ⬤)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 16 days agomessage-square46fedilinkcross-posted to: [email protected]
minus-squarepancakes@sh.itjust.workslinkfedilinkEnglisharrow-up1·16 days agoIt could be a matter of storing non-text information in an uncompressed text format. Kind of like how all files are base 0s and 1s in assembly, other files could be “logged” as massive text versions instead of their original compressed file type.
It could be a matter of storing non-text information in an uncompressed text format. Kind of like how all files are base 0s and 1s in assembly, other files could be “logged” as massive text versions instead of their original compressed file type.