All you have to do is make it more like Morrowind with some updated mechanics. The world doesn’t have to be huge; smaller, handcrafted one is preferred to huge, lifeless one. Set it in an interesting, alien province, not generic medieval like Oblivion and Skyrim. And for the love of God, move on from Gamebryo/Creation engine, it’s been outdated for over a decade.
Game engines are harder to make/update than you think, and if everybody’s expertise is in a homegrown engine, you cant just expect the team to know newer technologies at the drop of a hat.
All you have to do is make it more like Morrowind with some updated mechanics. The world doesn’t have to be huge; smaller, handcrafted one is preferred to huge, lifeless one. Set it in an interesting, alien province, not generic medieval like Oblivion and Skyrim. And for the love of God, move on from Gamebryo/Creation engine, it’s been outdated for over a decade.
Game engines are harder to make/update than you think, and if everybody’s expertise is in a homegrown engine, you cant just expect the team to know newer technologies at the drop of a hat.