The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 22 days agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square115linkfedilinkarrow-up1827
arrow-up1827imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 22 days agomessage-square115linkfedilink
minus-squaredaddycool@lemmy.worldlinkfedilinkEnglisharrow-up22·21 days agoIf you try to please everyone, you will please no one.
If you try to please everyone, you will please no one.