My daughter learned to jump because she learned she could walk over and hit the spacebar and see immediate feedback on almost every game we played, but at the time I was playing through one of the Tomb Raider games so I’d relatively frequently walk away with the game unpaused. Then she connected the dots of what she saw on screen and tried repeating the motions she saw Laura doing and did her first jumps mimicking what she saw on screen.
So in summary, Laura Croft taught my daughter how to jump.
And people say video games aren’t educational
Zelda taught me how to read. Or, more accurately, I learned to read so that I could play Ocarina of Time and know what the hell I was doing.
I don’t know why but this story gives me the warm and fuzzies.
Because it’s a cute story
Five minutes out of Vault 76, my level 1 ass encounters a power armored level 270 who waves before continuing to stomp in a different direction.
One big thing from reddit I miss is Sr. Grafo.
Why, back in my day, kids got a Nintendo with Super Mario Brothers and no manual!
Actually, I feel like back in the day we actually got manuals with tons of story content and artwork and such. Game manuals seem to have mostly fallen to the wayside now.
I got my NES and games used, so I didn’t get any manuals. It took 10-year-old me forever to realize that I wasn’t supposed to shoot the unarmed targets that popped up in Robocop 2’s shooting range, and I never did figure out what the goal of Fester’s Quest was.
Because one of the best things about raising kids is sharing the things you love with your kids
This was me showing my daughter how to play Morrowind in TES3MP.