• Lojcs@lemm.ee
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    2 months ago

    I’ll never understand people jumping to play unfinished games. There’s no way most of those 100k people are actually going to participate in the ea feedback / qa process, so all they’re achieving by playing early is spoiling the game for themselves with an inferior version. It’s not like this is made by an inexperienced studio that might keep it in ea indefinitely neither, you literally just need to wait a year to play it when it’s released. /r

      • Lojcs@lemm.ee
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        2 months ago

        What made you think I want people to quit having fun? If anything it would be more fun to play once it’s finished, and it’s not like there’s a shortage of games to play in the meanwhile.

        Edit: I just want people to give more thought into the games they play than “whatever’s on top of steam today”. Just because it became available now doesn’t mean you have to play it right away.

        • CileTheSane@lemmy.ca
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          2 months ago

          And it’s entirely possible they have given it that thought and decided “yes, this is worthwhile for me.”

    • FridgeReborn@lemmy.world
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      2 months ago

      I understand the sentiment and I generally agree with you but I think I can make a case for Hades as an exception.

      I picked up the first one in ea because I was thirsty for a new roguelike and some friends raved about it enough to me, and it was already a great game. The changes that came over the period I played were additive in the sense that they just opened more options in a game that already felt complete to me (mostly anyways, but more on that in a sec). But to defend it I can’t just say “oh well it felt like a finished game” there also needs to be a tangible benefit to playing it in early access. And there was! The early access versions of the game included meta banter between the narrator and Zagreus, little jokes about new things appearing or things that should be there but aren’t, references to the fact that pieces of the story’s scaffold were still being set up. It sounds small but it was just more of the wonderful character charm that oozes from every corner of that game and I actually kind of missed it a little bit once the full release came. Anyways I haven’t picked up Hades 2 yet (been making more of an effort to clear my backlog lately), but I’m thinking about it. And as far as the ostensible “point” of early access—community feedback and income to support development—Supergiant has given me ample reason to trust that they’ll make it worth it for me as a player if I don’t want to wait for the polished final product.

    • jwelch55@lemmy.world
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      2 months ago

      The first game was amazing. This one really doesn’t feel unfinished as-is though. There’s likely to be tons of balance changes, and I’m sure there will be bug fixes and more performance optimization updates to come… It’s still super fun, why wait

      • Grass@sh.itjust.works
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        2 months ago

        When I was younger and had more time to not worry about merely existing, I used to enjoy chasing the updates and trying to find every glitch and exploit and do as much silly shit as possible before patches went live.

        • jwelch55@lemmy.world
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          2 months ago

          I’m just enjoying the game at my own pace. If/when I encounter bugs or issues I’ll report them, but it’s not like you have to dedicate yourself to it.

    • caseyweederman@lemmy.ca
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      2 months ago

      A Supergiant game in Early Access is more finished than most fully-released triple-A titles.
      Plus, as with the first Hades, they work the continued development into the narrative of the game.

    • PM_ME_YOUR_ZOD_RUNES@sh.itjust.works
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      2 months ago

      You’re getting downvoted but I agree. The first game is one of my most played on Steam and I was invited to the technical test for the second. But I probably won’t be buying it any time soon. I absolutely hate the trend of buying unfinished products. While this developer is most likely not taking advantage, so many others do. Why should we pay money to beta test your game???

      • CileTheSane@lemmy.ca
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        2 months ago

        I’ve purchased a fair number of early access games from indie developers.

        For me the benefit is that it’s often cheaper during EA, so I get it at a discount, and it already feels like a complete game worth the price I’m paying. I know they are actively working on adding more to it, and having more things added to the game for me to explore extends its lifespan for me. So I get more enjoyment out of it than I would waiting for 1.0, at a cheaper price.

        For small developers it gives them the funds to continue development, and feedback that helps with game balance.

    • CileTheSane@lemmy.ca
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      2 months ago

      There’s no way most of those 100k people are actually going to participate in the ea feedback / qa process

      On first launch it asks if you’re willing to have your play data submitted. So even if people don’t actively send feedback they are still providing data about what systems/weapons/upgrades they engage with more or less, how successful their run is with any given weapon or upgrade, how frequently they win or lose in a given fight, etc.