Strong agree, and something I hope Survivor corrected. I haven’t gotten a chance to play the second yet, but I’m looking forward to it regardless since I really did enjoy the first game despite its flaws.
Ahh, okay. I actually really enjoy hub design when it’s done properly (e.g. Dark Souls 1). I’ll probably start Survivor after I finish Nier Replicant remake (and game that’s got kind of a primitive hub design, come to think of it).
I think the furthest I ever got was the bit with At-Ats on my PS4 save. This screenshot is from my Steam deck save after I picked it up on the summer sale so I’m hoping to complete it this go around. Especially because of all I hear about how good it is
Pretty good game, I was really missing a fasttravel feature towards the end
(on the planets ofc lol, you can fasttravel between planets)
Strong agree, and something I hope Survivor corrected. I haven’t gotten a chance to play the second yet, but I’m looking forward to it regardless since I really did enjoy the first game despite its flaws.
Survivor has fast travel. But it also has a different general level design for the two main planets which are much more open compared to Fallen Order.
Oh man, more open? That makes me nervous. I liked the linearity of Fallen Order and was hoping Survivor would have more of it, just with more depth.
More like an open hub world and several linear levels instead of the interconnected linear levels of Fallen Order.
Ahh, okay. I actually really enjoy hub design when it’s done properly (e.g. Dark Souls 1). I’ll probably start Survivor after I finish Nier Replicant remake (and game that’s got kind of a primitive hub design, come to think of it).
I think the furthest I ever got was the bit with At-Ats on my PS4 save. This screenshot is from my Steam deck save after I picked it up on the summer sale so I’m hoping to complete it this go around. Especially because of all I hear about how good it is