Warping is throwing an anchor either manually for a small ship or by rowing the anchor out and dropping it farther away for a larger ship. Then the ship would reel it to change position. Good for maneuvering in harbor. Etymologically related to “throwing” and essentially threading a needle across the sea.

Warp factor get you asses in the rowboat. Engage.

  • gnu@lemmy.zip
    link
    fedilink
    English
    arrow-up
    6
    ·
    edit-2
    4 months ago

    A trebuchet primarily transforms downward motion (of the counterweight) into forward motion, so it would actually work - the trebuchet doesn’t push the ship back as much as it pushes its load forward. This is particularly so if your trebuchet has wheels and you have room on your ship to accommodate it rocking back and forth when firing.

    Edit: Thinking about it this technique would work even with something that does impart equal backwards force on the ship when firing a projectile, because there is considerably more force involved in winching the ship towards the anchor than what is involved in actually moving the anchor. You aren’t pulling against the inertia of a free floating anchor after all, you’re pulling against the ground the anchor has hooked into.

    • ✺roguetrick✺@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      4
      ·
      4 months ago

      Not only that, you’re using the friction between the anchor and the seafloor, so even the recoil of a propulsive ballista will allow you to perform work.

      • gnu@lemmy.zip
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        4 months ago

        Indeed, I just realised that point - the force of propelling the anchor is tiny compared to what you can exert on the ship once the anchor is hooked.