Like the 2016 Doom onwards, the runs are technically outstanding, but there’s a lot of walking on invisible geometry with collision detection, or random tricks like railboosting in Doom that seems to break a game.
but the glitchless/etc runs of those Doom games on high difficulty are amazing, Doom Eternal is so fast it’s basically a single-player e-sport
but the glitchless/etc runs of those Doom games on high difficulty are amazing, Doom Eternal is so fast it’s basically a single-player e-sport