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There’s also titles where the Devs cooked and ended up spending too much time and resources and underdelivered on huge flops. See Daikatana or whatever kickstarter game is disappointing people at the moment. Making games is just difficult, let alone making something that everyone loves.
The wild monetary successes of Call of Duty and Fortnite send a clear message: treat unsupervised children as prey and you will earn billions of dollars
also roblox
While Helldivers 2 and Baldur’s Gate 3 might look like sudden jackpot successes
This article is funny. It’s like the feel-good inverse of a rage-bait article. It’s stating what we all want to be true and cherry-picking two games that only sort of provide evidence towards it, and only if you squint really hard.
Both games are sequels backed by huge publishers with tons of cash.
BG3 is a Dungeons and Dragons franchise title; a franchise which recently received a massively successful film, a huge boost in popularity during a pandemic, and a boost in cultural relevance in Strange Things.
Helldivers 2 fits the claim a bit better, but it is still a sequel to a well received, well selling title. The extraction shooter genre is also exceedingly popular right now, and the fact that it has Games as a Service bullshit built in says that publishers weren’t as hands-off as the article implies.
So the more realistic take-away from this is that good games with huge budgets for development AND marketing in reasonably popular genres can make a ton of money.
Which isn’t saying much. And it certainly doesn’t look like a sudden jackpot.
“Two popular games with little else in common can be shoehorned into my pet narrative” is a bad title, though.
The real message being sent is that you can release a $40 always-online PVE game with MTXs and rootkit anti cheat and gamers will tolerate all of it if they think it’s fun…
The point being most games do all of this except the fun part, so the bar is pretty low, and companies are all buying shovels.
Appreciate you not jumping down my throat. You’re right, it is a low bar, and HD2 does clear it pretty easily. But you and I both know that publishers won’t hear the part about the game being fun (or they won’t care). My point isn’t that HD2 is bad, just that publishers will see its success and completely misinterpret why it’s successful. They’ll see a live service game doing well and think that people want more live service games, not fun games.
I’ll go ahead and say the same thing I said last time this was posted.
Okay yes, but helldivers is still filled to the brim with bugs. Not quite an equal comparison
Commence the down votes for simply stating a fact
BG3 was/is also filled to the brim with bugs. Look at the dozens of patches that have come out. It released blatantly unfinished.