• GreenKnight23@lemmy.world
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    1 day ago

    last time I played I assassinated the main antag the DM spent weeks on. had maps, quests, characters, back story, etc.

    the character was really rude and antagonizing towards me because I had the audacity to tell him to stop attacking the nearby village. just having a chat…pulled out my dagger and stabbed his removed ass face without warning. before I rolled the DM asked, “are you sure? he’s pretty high level.” I rolled just high enough and dropped him inside his cottage door.

    the DM just sighed, defeated and started calculating exp. We didn’t even know who he was until we saw how much exp we were getting.

    I felt really bad for the DM. he was really good at it for being so new. I didn’t go back after because I felt I ruined the fun for everyone else.

    I generally play chaotic good and absolutely lose my fucking shit to evil characters. I’m drawn to them like catnip. this wasn’t the first time I ruined a campaign like this.

    one time I “accidentally” burned a village down that was home to the only living heir to the kingdom we were hired to find. well, we found him. extra crispy. long story on how the village was set ablaze…

    • ByteJunk@lemmy.world
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      1 day ago

      Perhaps you should challenge yourself and try different, more… “morally fluid” characters. It will take you out of your comfort zone, but might be surprisingly enjoyable!

      • prettybunnys@sh.itjust.works
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        1 day ago

        I like to be outright evil with one exception where I’m a paladin for.

        Like utterly evil but I will go to the ends of the earth to ensure a child has a teddy bear.

        There will be death to get that teddy bear.

        • Trainguyrom@reddthat.com
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          1 day ago

          Like utterly evil but I will go to the ends of the earth to ensure a child has a teddy bear.

          Shit that gives me a great campaign idea whenever I get to DM again. Starts out as a silly fetch quest, important protagonist wants you to go get his kid"s teddy bear that was left in the market, then it turns into an epic power struggle as you learn that multiple factions are fighting over ownership of this powerful talisman then after all is said and done it turns out to just be a teddy bear that multiple factions have faught wars over and in the end you bring it back to the kid