What drives your world? Where do you start?
Are you:
- The Architect, who begins with the setting—crafting landscapes, lore, and systems until the story grows naturally from the world itself (J.R.R. Tolkien)?
- The Storycrafter, who starts with a strong plot—shaping the world and characters to serve a compelling narrative arc (J.K. Rowling)?
- The Psychologist, who builds from the inside out—creating vivid, complex characters whose choices shape the world and drive the story (George R.R. Martin)?
- The Philosopher, who begins with a theme—exploring big ideas and moral questions through a world built to embody and test them (C.S. Lewis)?
- The Engineer, who uses mechanical systems as a world scaffold - building characters, stories, and lore to support and explore those systems (Brandon Sanderson)?
Which one best describes your process? Or do you switch between them depending on the project?
EDIT: Added The Engineer thanks to CaptSatelliteJack
Mostly architect, but a little bit philosopher. I’m kind of a map-focused guy, so one of my favorite ways to start a worldbuilding project is to hit up Azgaar’s Fantasy Map Generator and just generate random worlds until something interesting pops up. Interesting in this case might be one large state near lots of small ones (what keeps them from eating the little guys?), two cultures or religions that overlap or cross state borders, zones that suggest interesting conflicts, etc.
Then I start telling myself stories about how those situations emerged, how they evolved over time to the present, and where they’re going. The kinds of stories I wind up with tend to be all over the map (pun intended):
Stuff like that.