alessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 month agoHidetaka Miyazaki says Shadow of the Erdtree had to be big, because he wanted Elden Ring players 'to experience that sense of discovery and that sense of wonder' all over againwww.pcgamer.comexternal-linkmessage-square3fedilinkarrow-up157
arrow-up157external-linkHidetaka Miyazaki says Shadow of the Erdtree had to be big, because he wanted Elden Ring players 'to experience that sense of discovery and that sense of wonder' all over againwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 month agomessage-square3fedilink
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