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alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 year ago

Palworld ditches Pokéball-style summoning mechanic amid Nintendo legal battle

www.eurogamer.net

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Palworld ditches Pokéball-style summoning mechanic amid Nintendo legal battle

www.eurogamer.net

alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 year ago
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Palworld developer Pocket Pair has released an update for the creature-catching survival game removing the ability to s…
  • FreshLight@sh.itjust.works
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    1 year ago

    What a sad sad outcome. Patenting game mechanics should not be legal.

    • Uninvited Guest@lemmy.ca
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      1 year ago

      *Patenting

      • FreshLight@sh.itjust.works
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        1 year ago

        Oh, thanks. Corrected it

    • Yeller_king@reddthat.com
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      1 year ago

      It isn’t in the US but is in Japan where the companies are based.

      • Focal@pawb.social
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        1 year ago

        Erm, acktchually! I think Nintendo is pretty cringe here, not based!

        (Sorry, I couldn’t resist)

        • Railcar8095@lemm.ee
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          1 year ago

          Take this vote and leave before I change my mind

          • Focal@pawb.social
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            1 year ago

            Ok, I’m outta here.

            All jokes aside, I would like to weigh in and say that I find the whole patenting of game mechanics to be absolutely appalling. I genuinely don’t get how this is legal, even in Japan. They filed this patent way too late for it to even make sense.

            You could’ve made an argument if they patented it back in 1996, but even so… Fuck this. Imagine patenting a screen transition or something?

      • ryathal@sh.itjust.works
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        1 year ago

        It’s still somewhat protected in the US. The big one in table top gaming was tap mechanics from Magic. That expired in 2014 though. In video games the Nemesis system from Shadow of Mordor/war is also patented.

        • PM_Your_Nudes_Please@lemmy.world
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          1 year ago

          Loading screen mini games are also patented. That’s why loading screens never have mini games. Less of an issue now that game devs have begun avoiding loading screens, but they were extremely common in older generations and they never had mini games to pass the time.

          • alessandro@lemmy.caOP
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            1 year ago

            That patent exired almost a decade ago: https://www.eff.org/deeplinks/2015/12/loading-screen-game-patent-finally-expires

          • polle@feddit.org
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            1 year ago

            I remember how impressive that was as a kid, when i played ridge racer on psx the first time.

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