I’m currently on my 3rd playthrough, and I’m playing as a dark urge character who gives into his urges. For spoiler prevention I’ll describe what I just finished as vaguely as possible. I just completed the durge objective that gives you a powerful reward in act 2.

This is depressing. All of the good that I accomplished in my first two playthroughs is absent. My camp is nearly empty. Lae zel’s lifeless body has been laying in my camp for 2 full acts. Karlach, Wyll, Zevlor, Damon, Jaheira, and many others are dead, either by my hand or because of my actions.

I didn’t fully appreciate just how lonely and depressing, self-serving life would be. I have more gold and loot than either of my other playthroughs, and I’m more powerful, but to what end? My own lonely existence? I don’t think that I will continue past this point. I’ve accomplished what I set out to do, which was experience the game as an evil character. I don’t think I need another 50 hours of this to pound the point home.

Hats off to Larian for making such an emotional and realistic game, full of vibrant and exciting characters. I don’t enjoy the world where I have betrayed them all.

  • BradleyUffner@lemmy.world
    link
    fedilink
    English
    arrow-up
    67
    ·
    7 months ago

    I am still highly amused that the bodies of people that die in your camp are carted around to all the different camp sites for the rest of the game.

  • LanMandragondeez@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    25
    ·
    7 months ago

    I can highly recommend

    Act 3 Durge spoiler

    leaning into your urge the whole playthrough then denying Bhaal at the last second and killing the Netherbrain

    for the true unhinged, depressing ending.

    Make sure to select the “piss yourself” option when the opportunity arises

    • AwkwardLookMonkeyPuppet@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      6
      ·
      edit-2
      7 months ago

      Yeah, I already pretty much figured that I’m a :::spoiler servant of Bhaal ::: considering the “reward” I got for killing a certain someone.

      • LanMandragondeez@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        6
        ·
        7 months ago

        I will say it’s a bit more complicated than that…

        If you can stomach/embrace the evil it opens up some fun/interesting Act 3 stuff. The Durge arc and the “full-send evil” endings for Astarion and Shadynasty specifically were neat to see given how not-evil they can turn out in a “good” playthrough.

        • AwkwardLookMonkeyPuppet@lemmy.worldOP
          link
          fedilink
          English
          arrow-up
          3
          ·
          5 months ago

          What is the evil ending for Astarion? Is it when you let him become a vampire lord? Because I already did that both times. He seemed to really want it, and I didn’t think it would be smart to release 7000 starving vampire spawn into the streets of Baldur’s Gate.

          • LanMandragondeez@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            3
            ·
            5 months ago

            Yeah that’s what I’d say is the “evil” ending, though your point is correct…I liked that his endings are morally ambiguous either way you choose (unlike Shadowheart, whose endings are pretty clearly “good”/“evil”).

            • AwkwardLookMonkeyPuppet@lemmy.worldOP
              link
              fedilink
              English
              arrow-up
              3
              ·
              5 months ago

              I’ve still been playing this evil playthrough, but very sparsely. Shadowheart is already very different from my previous playthroughs, so I guess I will get to see her evil ending if I ever get there.

  • livjq@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    ·
    7 months ago

    I am also doing my Durge playthrough and it’s so sad. I am making Shadowheart, Astarion, and Lae’zel the worst versions of themselves. They really did evil well.

    I also got really sad about killing the cows after getting the act 2 reward for killing a certain someone. They didn’t ask for this.

  • Solution Engineer@reddthat.com
    link
    fedilink
    English
    arrow-up
    11
    ·
    7 months ago

    Maybe one can play the evil playthrough only before getting to know all the lovely characters a.k.a. on the first playthrough. That probably helps with the evil. Or you have to be borderline psychopath, I don’t know.

  • They could have gone more evil and depressing in a specific part… Early on you can break the tiefling bard’s lute that was a gift from her dead comrade and she then goes up to the nearby cliff to cry. She totally could have jumped, which is hella what I thought was going to happen after doing it the first time.

    • AwkwardLookMonkeyPuppet@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      7 months ago

      That definitely would have been very dark. I never encountered that scene, probably because I didn’t spend much time talking to the random tieflings.

      Edit: now I remember what you’re talking about! The durge scene! Oh man, I only chose nice options for her because I was so stoked about having a bard companion in the party. I was very disappointed with the outcome.

  • classic@fedia.io
    link
    fedilink
    arrow-up
    3
    ·
    7 months ago

    Are those updates included now that were announced a couple of months ago, which were adding content to an evil playthrough?