Hypixel.net is both their website and mc server adress.
Is it just that https is on port 443 and minecraft is on port 25565?
And if that is the case, can i do something similar by making a reverse proxy have two seperate server blocks for the one domain, with different ports?
Yes, and Minecraft is TCP not http
You are sort of right
TCP is on layer 4 of the OSI model. Http is layer 7 which runs on top of layer 4 (TCP)
In sort Minecraft and http are both tcp
HTTP is TCP. And I’m pretty sure Minecraft uses UDP?
HTTP/3 is UDP though.
QUIC? Yeah I know. Interesting system.
Oops you are right.
A quick search said mc uses tcp
Most games use UDP as the latency induced by TCP is unacceptable for games
Minecraft java, for some reason, doesnt
Minecraft is a building game where latency does not matter as much as in shooter games. For example, if your latency is 200 ms, you can play Minecraft smoothly, while in FPS games it is unacceptable 😉
Edit: In addition, the Minecraft server can use UDP protocol to serve the server status (but only for this purpose and it is not, nor has it ever been used by the game client). In the past, it was used to display the number of players on websites with server listings, but this can be considered deprecated now – today they use the same protocol as the game client.
TCP is the way that you send information, HTTP is what it means.
The difference, in your case, is the port. You
can’tCAN have TCP and UDP on the same port, but you can’t have the same protocol on the same port.edit: I didn’t knew you could have different transfer protocols on the same port, ty!
Why not? They are 2 completely separated set of ports. You can have a service listening on port 88 TCP while having another listening on port 88 UDP and they never know about each other.