ickplant@lemmy.world to ADHD memes@lemmy.dbzer0.comEnglish · 7 days agoAlso very fitting for ADHDlemmy.worldimagemessage-square115linkfedilinkarrow-up11.25K
arrow-up11.25KimageAlso very fitting for ADHDlemmy.worldickplant@lemmy.world to ADHD memes@lemmy.dbzer0.comEnglish · 7 days agomessage-square115linkfedilink
minus-squareEndmaker@ani.sociallinkfedilinkEnglisharrow-up92·edit-27 days agoPokemon FireRed (and LeafGreen) does this! By the way, these “flashbacks” aren’t static images. Your player sprite would be animated doing the last thing it did in that frame! Also, the controls are simple enough in this game. No need for any tutorials.
minus-squarespacegoat@lemmy.worldlinkfedilinkEnglisharrow-up26·7 days agoThis was such a great implementation. I want this in literally every game.
minus-squareAralakh@lemmy.calinkfedilinkEnglisharrow-up8·7 days agoAhh nostalgia! The last ones i played, next thing i know they’ve got pokemon modelled after a garbage bag.
minus-squareMirshe@lemmy.worldlinkfedilinkEnglisharrow-up9·7 days agoLeave Trubbish alone, he’s one of my favorites.
minus-squareAralakh@lemmy.calinkfedilinkEnglisharrow-up3·6 days agoDamn, that’s a cute name. I could imagine a street dog with it.
minus-squareStock53809@lemmy.todaylinkfedilinkEnglisharrow-up4·6 days agoEven though you say that, there is a tutorial for the controls. Funny though, I forgot which button it is. 🧓
minus-squareEndmaker@ani.sociallinkfedilinkEnglisharrow-up2·6 days ago forgot which button it is I believe pressing either L or R works.
minus-squarefvlegacy@lemmy.worldlinkfedilinkEnglisharrow-up5·7 days agoThere’s a journal feature in DPPt too! Not as dynamic as it was in FRLG though
minus-squaremr_account@lemmy.worldlinkfedilinkEnglisharrow-up4·7 days agoYou beat me to it. As soon as I saw this post I immediately thought of FRLG, which are probably my favorite Pokémon games. The only change I would make would be to implement the phys/spec split
Pokemon FireRed (and LeafGreen) does this!
By the way, these “flashbacks” aren’t static images. Your player sprite would be animated doing the last thing it did in that frame!
Also, the controls are simple enough in this game. No need for any tutorials.
This was such a great implementation. I want this in literally every game.
Ahh nostalgia! The last ones i played, next thing i know they’ve got pokemon modelled after a garbage bag.
Leave Trubbish alone, he’s one of my favorites.
Damn, that’s a cute name. I could imagine a street dog with it.
Doing Seymour Asses dirty
Even though you say that, there is a tutorial for the controls. Funny though, I forgot which button it is. 🧓
I believe pressing either L or R works.
There’s a journal feature in DPPt too! Not as dynamic as it was in FRLG though
You beat me to it. As soon as I saw this post I immediately thought of FRLG, which are probably my favorite Pokémon games. The only change I would make would be to implement the phys/spec split