“A revolutionary step forward for competitive shooters”.

A few years ago, a game called Splitgate made a huge name for itself following its free-to-play launch on Xbox (and many other platforms), but by September of 2022, it had been announced that development was ending on the project.

Why? Well… Splitgate 2 of course! It’s been revealed today that Splitgate 2 will be heading to Xbox (and again, many other platforms) at some point in 2025, and this time it’s going to be a much more ambitious project…

  • prettybunnys@sh.itjust.works
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    4 months ago

    As a pc player who cross plays games with my buddy on Xbox I’d offer that aimbots are much less common than you think, a mouse is just a much more precise input.

    I get called a hacker constantly by people on console. I’m not even that good these days.

    I’m moving my mouse a distance on a surface with a repeatable result. I can aim at parts of the screen with my eyes closed because of where my mouse is moved, I can recalibrate its center dynamically (pick it up and place it down) and I can adjust its sensitivity far better than any controller could. I can throw it two feet across my desk and know it’s going to move a specific amount on screen. A joystick doesn’t provide the same level of sensitivity because it’s on a fixed platform and has a fixed travel distance.

    I can snap my crosshair on a specific spot in a millisecond, I can stop on a dime without any drift.

    Chances are unless the aimbotting is obvious and overt you’re just playing against someone good. There’s a reason we tend to not get aim assist with mouse and keyboard.

    Yes cheating exists. 100% I agree. But it’s not as common as people think, and if the amount I get called a hacker is translatable out to the world at large there are a LOT of us getting called hackers just for having better inputs

      • prettybunnys@sh.itjust.works
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        3 months ago

        For sure, but a lot of people can’t tell the difference between my muscle memory and an aimbot when their frame of reference is how a controller moves”