- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
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fixed issue with 32 bit applications needing wow64 when using ntsync, no longer need to enable wow64 for ntsync
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ntsync now enabled by default, will be used if kernel supports it
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sdl will automatically be used when wine-wayland is used (this is because steam input does not work yet on wine-wayland)
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JacKeTUs gameinput stub patch added for for Le Mans Ultimate (https://github.com/JacKeTUs/wine/tree/lmu-d2d1-gameinput)
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SteamDeck=0 input fix added for warframe, smite 2, summoner’s war, summoner’s war chronicles
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SteamDeck=1 fix added for Mortal Kombat 1
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dotnet8 protonfix added for Voice Attack 2
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Removed deprecated core count limit for New World
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Multiple fixes added for Darksiders
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Darksiders GOG, EGS, and Amazon versions added to protonfixes
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Protonfix added for Chronology
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Protonfix added for Blood & Bacon
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Protonfix added for JR East Train Simulator
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Protonfix added for GOG version of DOOM 2016 (fixes black screen)
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dxvk updated to latest git
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dxvk-nvapi updated to latest git
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vkd3d updated to latest git
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vkd3d-proton updated to latest git
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wine updated to latest bleeding edge
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changes imported from upstream proton
This thing turned out ot be overrated and useless, just like Steam itself. I lost count of how many games won’t run with any proton (GE included), whereas they run just fine with my highly customized wine 10.5.
For the rest of us that aren’t smart enough to customize wine