Finished Chapter 3 of Xenoblade Chronicles X: Definitive Edition. I was trying to do the side missions before going for the story mission but had very high level enemies around, so after trying that for a while, went for the main mission.
Have just started chapter 4. Going to explore and do the side content now.
Also played some Dragon Age: The Veilguard.
Game is progressing well, but I think I’ll get tried or bored of it. Just not feeling much enjoyment playing it.
I shared most of my feelings a few back, but one annoying aspect I missed was loot system. Each companion has their own loot, which I find a bit annoying. In DA: Inquisition, I played as fighter, but any non-fighter equipment, or light / medium armor I had, I equipped it to my companions, even heavy armor that I wasn’t wearing went to them, same with weapons. But now all that extra loot is useless. Feels very restrictive in an RPG, and it made me lose interest in loot quickly enough.
Well, that’s about me, what about all of you? What have you been playing and/or plan to play?
How much does the game change with Skells? Should I try to hurry to the point where I get skell, or just enjoy the exploration and quests until I naturally reach that point?
A lot. It’s a drastic improvement in exploration speed and ease .
I was having a good time before, but the game certainly became a lot more fun after I got them.
I don’t think you can rush too much since there’s exploration requirements in some of the story missions, and one of the “tests” to get the skell requires you to have a good amount of FrontierNav spots (you need to get it up to 15k credits per return).
But if you’re close to Chapter 6 I’d say yes, rush a bit and get your mech now, it’s worth it.
How the skell acquisition works, minor spoilers.
Once you finish Chapter 6 you’ll get a notice from Vandham that the Skell license test is available. It’s a set of 8 quests, one for each Blade division and most of them are fairly simple and quick, similar to the Basic/Blue missions - kill X enemies, find X of a specific item and so on. The most annoying one may be the “15k credits from FrontierNav in one return” if you haven’t been exploring a lot.
Once you complete them all you get your first Skell for free and others get unlocked in the store, but they are quite pricy (200-500k just for the basic Skell, not counting additional weapons you may want to purchase) and need Level 30 for a character to use, so it may take a while before you get more, but just having one of them opens up exploration a lot.
You can also get a second free Skell from the “New Skell on the Block” Affinity quest which should open once you get the license.
I am still at chapter 3. Well, I finished chapter 3 story quest, but haven’t started the next one, so not sure if it’s chapter 3 or 4. Just doing the affinity missions right now. Guess I’ll just take it slow.