Finished Chapter 3 of Xenoblade Chronicles X: Definitive Edition. I was trying to do the side missions before going for the story mission but had very high level enemies around, so after trying that for a while, went for the main mission.
Have just started chapter 4. Going to explore and do the side content now.
Also played some Dragon Age: The Veilguard.
Game is progressing well, but I think I’ll get tried or bored of it. Just not feeling much enjoyment playing it.
I shared most of my feelings a few back, but one annoying aspect I missed was loot system. Each companion has their own loot, which I find a bit annoying. In DA: Inquisition, I played as fighter, but any non-fighter equipment, or light / medium armor I had, I equipped it to my companions, even heavy armor that I wasn’t wearing went to them, same with weapons. But now all that extra loot is useless. Feels very restrictive in an RPG, and it made me lose interest in loot quickly enough.
Well, that’s about me, what about all of you? What have you been playing and/or plan to play?
MK World looked okay to me, but then I saw some hands-on videos, and I am not excited about it. The game looks very nice and smooth. Though I haven’t even completed all the booster levels from MK8, so not sure if I’ll get it on launch or somewhere down the line, let’s see.
When I first saw MK World, I thought, “it’s lucky I didn’t get MK8 so I can get this instead”, but then the main difference (besides tracks) was the open world thing, which doesn’t look that appealing to me.
I’ll say again how similar it is to MK on the Gamecube. Playing (a) SNES/GBA MK, (b) N64 MK, and © GC MK, they’ve three very distinctive driving feels, but with MK8, I can pick it up and all the muscle memory is there despite not playing MK for 20 years (although I haven’t tried 200cc yet). It’s already a near-perfect kart game, so there’s not much they can do to improve it.