Alphane Moon@lemmy.world to Apple@lemmy.worldEnglish · 14 days agoSobering revenue stats of 70K mobile apps show why devs beg for subscriptionsarstechnica.comexternal-linkmessage-square4fedilinkarrow-up118file-textcross-posted to: [email protected][email protected]
arrow-up118external-linkSobering revenue stats of 70K mobile apps show why devs beg for subscriptionsarstechnica.comAlphane Moon@lemmy.world to Apple@lemmy.worldEnglish · 14 days agomessage-square4fedilinkfile-textcross-posted to: [email protected][email protected]
minus-squareafisch@discuss.tchncs.delinkfedilinkarrow-up1·3 days agoI don’t see how an unsuccessful app will gain revenue if it changes to an unsuccessful subscription scheme? And 0,99 Euro seems legit for apps like Flappy Bird or some one-trick-ponies.
I don’t see how an unsuccessful app will gain revenue if it changes to an unsuccessful subscription scheme? And 0,99 Euro seems legit for apps like Flappy Bird or some one-trick-ponies.