

Scheduling availability for people is way easier with set times, 2 hours each, rather than tying it into game progression.
You can’t really “lose” in elden ring, it’s just a steady slog towards the end, so it might be less interesting. All of our highlight reels are full of permadeaths and mishaps, “winning” barely even makes the cut. Terraria in hardcore mode could be interesting though.
There is no list. Nethackathon is for nethack. I’m asking for other suggestions which might work for their own, completely independent events.
Personally I can’t imagine a story based game being fun for this kind of event.