• 21 Posts
  • 507 Comments
Joined 1 year ago
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Cake day: July 3rd, 2025

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  • My 2¢: the phones spying on us is not done via listening to our microphones but linking ads cookies with IPs and location etc. Turning a microphone off won’t prevent from that “now I’m getting the ads for the thing we just talked about” experience. And I think, in general we shouldn’t be getting any ads on top of the newsletters we opt-in

    I don’t mean to say “don’t put a mic off switch in”, just debunking that myth. Because the real battle (with ads. For sure some spying agencies do use the mic but that’s another battle) is on cookies, spying pixels, etc. Not the microphone






  • I guess you might want to ask this question in one of the self-hosting communities (there’s a bunch that are active, so I’m not linking one)

    But getting back to the topic:

    • jellyfin needs very little
      I’m running mine on a laptop with 4 threads at 2.6GHz and on 8GB of RAM it was fine with a bunch of other stuff running
    • OwnCast
      IDK but for personal use I’d expect to also have low requirements
    • Minecraft server
      That part I’m not sure about. I’d expect it to be a bit more demanding
    • play some steam games
      I understand you’ll be running those on another computer and only streaming via OwnCast, so that goes back to earlier point




  • I think it’s because of the frame reaching half a mm or so above the screen and the battery cover opening up when I drop it.

    I don’t know where and I don’t remember when but I’ve seen some investigation that phones with detachable covers and batteries survive falls better because those moving parts disperse the energy of the fall better, instead of all the shock going into the next stress point - the screen or the glass on the back


  • I don’t intend to overly nit-pick, but since OP said themselves they are new to this: Wine doesn’t translate the exe. It translates system calls from Windows ones to Linux ones. So to have an example: opening a file would be some system call in both systems. But, of course, different because the OSes are different. An exe would be calling Windows one. What WINE/Proton do is get that call and translate it into Linux system call, so that .exe can still open a file, as if it was running in Windows

    As for OPs question: AFAIK when using dx11 you will still in the end be using Vulkan, just through DXVK (as this comment said, translates dx calls into Vulkan calls). Theoretically setting to use Vulkan in the game itself might have less overhead (no DXVK in the middle) but it’s a mixed bag in my experience. I think that Windows Vulkan support is just not yet there, so the in-game code for Vulkan is so-so.
    I second this: you have to check on which setting each game works better